This section presents the Characters & Classes in RS2: Revenge of the Seven.
Introduction
Romancing Saga 2 has a very distinctive character system.
With the exception of a few special characters at the start and at the end of your adventure, your characters will change all the time (don't get too attached ; ), every time one of them dies (which can happen quite a lot, be it LP-death or party annihilation), every time there is a time skip, and they come from a pool of characters of various classes.
They belong to various classes, but within each class, even if there are some common traits, the 8 characters are all different! It insures a great variety and distinctive flavors, but makes it quite difficult to keep track of the techs they are able to spark or not, mainly - especially as there are 301 available characters.
Characters from each class can be recruited always at the same place(s). Once a class is unlocked (some are available from the start), individual characters circle endlessly through the list in order, after each death or each time skip.
Note that at any time you can only have one member of each class in your party (e.g. you cannot have two Female Crusaders in your party). Note that if your Emperor LP-dies, you must choose their successor among the remaining party members, and that the rest of the team remains unchanged. For details see the Generation Skip & Reincarnation section.
When you recruit a new character, their starting levels will depend on your Imperial Standards / MLVs (Master Levels) and on character-specific corrective values:
- the relevant MLVs will be adjusted (+ or -) according to the tables below,
- while the other Weapon LVs will be reset to 0
- and when you teach non-default Magic to a character, all Magic LVs start at MLV -7.
Notes on the following tables
Most of the Characters & Classes were Remade as-is. To the original Classes, two were added in the Remaster, two were added in the Remake. Next to their English name is their Japanese name.
The Gender is an important stat, since some quests, branchings and dialogues are Gender-related[, and since the enemy tech Fascination does not work on Females]. Note that Gender is determined by the presence or absence of a Female flag (which means that if the flag is absent, the character is not necessarily a Male, it just means they are not Female).
Note also that there is a separate, gender-related flag that mainly determine your Emperor's Reaction when you eavesdrop the Corsairs in Mobelm, i.e. whether you are Wild enough to deceive and take on the guard or not (Norm = normal: you cannot), and how (the M or F way).
The Wild Classes are: Mercenary, Hunter, Nomad, Corsair, Saigo Clansman, Martial Artist, Vagabond, Iris.
The 'Strong' Emperor flag of the SFC / Remaster editions has disappeared.
Instead, to operate Hiraga's Windmaker (available only once, now) or do physical labor in Miles, the character must simply have STR ≥ 16, equipment included, i.e. anyone can qualify with the adequate STR-enhancing items.
The Classes in which all characters have default STR ≥ 16 are: Light Infantry, Mercenary, Imperial Guard, Levante Guard, Desert Guard, Nomad M, Crusader M, Corsair, Saigo Clansman, Martial Artist, Salamander, Ninja, Coppelia, Last Emperor.
[In the SFC/Remaster version, the Inheritance stat referred to the Imperial Succession Category:
- 00 for Mage: Court Mage M/F, Freelance Mage M/F, Crusader F, Strategist, Diviner.
- 01 for Archer: Ranger M/F, Vagabond M, Hunter, Nomad M, Amazon.
- 02 for Warrior A: Light Infantry M/F, Salamander, Mole, Nomad F, Levante Guard, Iris, Nereid, Vagabond F, Diver.
- 03 for Warrior B: Mercenary M/F, Saigo Clansman, Heavy Infantry, Crusader M, Imperial Guard M/F, Desert Guard, Martial Artist, Corsair, Ninja.
The choices you got for your new Emperor depended on the Class and Category of your previous Emperor, and were determined randomly among Classes and Categories set like so:
Inheritance Category of your Previous Emperor: | 00 Mage | 01 Archer | 02 Warrior A | 03 Warrior B |
1st Choice | Same Class as Previous Emperor | |||
2nd Choice | 00 | 01 | 02 | 03 |
3rd Choice | 02 | 03 | 00 | 01 |
4th Choice | 01 or 03 | 00 or 02 | 01 or 03 | 00 or 02 |
Through random inheritance, you can make a specific character the Emperor only once. If all the characters of one Class have become Emperors, the 1st Choice would have been a random Class from the Category of the 4th Choice.]
The starting equipment is linked to your Workshop research and to the Shops. A few set items excepted, Classes get certain sorts of items in the version available in the shops at the time of recruitment. Note that a few fixed starting items are either good or useful, like Martial Artist's Budo Gi, Diver's Trident, Amazon's Naginata, Levante Guard's Katana..
Equipped techs and spells are now conveniently saved class-by-class (and not reset like previously).
Abilities are class-specific passive bonuses.
They are unlocked after annexing at least 1 region and win 30 battles, and mastered after annexing 7 region and win 30 battles.
Mastering an Ability allows anyone to equip it (but the original owner must not be in the party).
The characters' Spark Type (SW1 SW2 GS1 GS2 AX CL HB SP SS MA1 MA2 SPE1 SPE2 or SPE3) is one of the most important pieces of information: it is one of the conditions that determine which Techs the characters is able to spark in battle. See the Sparking section for sparking conditions, types and details, particularly the Characters Type Tech Lists (you can also CTL+F the page with your character's name to see which techs they can spark).
STR DEX MAG LOG SPD STA: see the Stats section.
LOG (Logic, Reason) seems to be no longer detrimental to the generally relevant offensive Spell Power.
Weapon/Magic LVs: corrective values for your characters' starting LVs (upon recruiting).
For the mentioned categories, add or subtract from the corresponding MLVs (Master/Global Levels). For the rest: Weapon LVs reset to zero / non-default (taught) magics: Magic LV = MLV -7.
Note that Weapon/Magic LVs for Special Characters are absolute values (unrelated to MLVs).
SW = Sword LV GS = Greatsword LV AX = Axe LV MC = Mace LV SP = Spear LV SS = Short Sword LV BW = Bow LV MA = Martial Arts LV |
PY = Pyrology (Fire) HY = Hydrology (Water) AE = Aerology (Wind) TE = Terrology (Earth) COS = Cosmology (Light) UM = Umbrology (Dark) |
RECRUITABLE CLASSES
STARTING CLASSES
These classes are available from the start in Avalon.
Heavy Infantry
帝国重装歩兵
帝国重装歩兵
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 03 | Formation: Imperial Shield
Starting equipment: Sword, Shield, Full Armor.
Starting tech: Sword.
Ability: Auto-Parry
Effect: 40% chance to Parry automatically when equipped with a Sword.
Named after animals (including 'Ferdinand the Bull'), most Heavy Infantry, except Bear, have a high STA and can keep Defending to serve properly as a frontline tank in the Imperial Cross in the early game.
Most are Spark Type SPE1 (13) (can spark some Sword techs). Give them maybe a Mace too if you want them to try to spark a few techs at the beginning. Type SW2 (14) (Ox) can spark most Sword and Greatsword techs.
Their Ability can be very useful.
Note that 'Snail' was curiously translated as 'Ox' and 'Hedgehog' as 'Gorilla'..
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Bear ベア | SPE1 | 16 | 12 | 15 | 12 | 11 | 14 | SW +3 | 14 | |
Bison バイソン | SPE1 | 17 | 12 | 16 | 13 | 11 | 21 | SW AX MA +1 | 15 | |
Walrus ウォーラス | SPE1 | 16 | 14 | 14 | 10 | 10 | 23 | SW AX +1 | 13 | |
Ox スネイル | SW2 | 15 | 12 | 16 | 13 | 13 | 21 | SW +2 | 12 | |
Gorilla ヘッジホッグ | SPE1 | 18 | 12 | 16 | 12 | 11 | 22 | SW AX BOW +0 | 11 | |
Tortoise トータス | SPE1 | 15 | 13 | 15 | 14 | 12 | 22 | SW +1 | 12 | |
Rhino ライノ | SPE1 | 16 | 14 | 15 | 11 | 13 | 21 | SW +1 | 13 | |
Ferdinand フェルディナント | SPE1 | 15 | 13 | 16 | 13 | 10 | 23 | SW +2 | 10 |
Light Infantry (M)
帝国軽装歩兵(男)
帝国軽装歩兵(男)
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 02 | Formation: Imperial Attack
Starting equipment: Greatsword, Heavy Armor, Gauntlet, Greaves.
Starting tech: Greatsword.
Ability: Light as a Feather
Effect: Nullifies character's armor Weight.
Named after US Presidents, Male Light Infantry are your Sword or Greatsword users in the (very) early game.
Type GS2 (11) (James, John, Harry & Dwight) are focused on Greatsword & Sword. Type SW2 (14) (Herbert & Franklyn) can spark most Sword and Greatsword techs; Type SW1 (10) (Richard) can conveniently spark most Sword, Greatsword and Short Sword techs; Type SPE1 (13) (Ronald) can spark some Sword techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
James ジェイムズ | GS2 | 16 | 15 | 13 | 11 | 17 | 18 | SW AX SP BOW +1 | 11 | |
John ジョン | GS2 | 16 | 15 | 14 | 10 | 18 | 17 | SW AX SP BOW +1 | 13 | |
Richard リチャード | SW1 | 17 | 15 | 12 | 12 | 19 | 16 | SW AX SP BOW +1 | 8 | |
Herbert ハーバート | SW2 | 18 | 16 | 14 | 11 | 17 | 17 | SW AX SP BOW +1 | AE -6 | 10 |
Harry ハリー | GS2 | 18 | 16 | 16 | 15 | 15 | 16 | SW AX SP BOW +1 | 11 | |
Ronald ロナルド | SPE1 | 17 | 15 | 14 | 11 | 18 | 18 | SW AX SP BOW +1 | 9 | |
Dwight ドワイト | GS2 | 17 | 18 | 13 | 12 | 16 | 17 | SW AX SP BOW +1 | 8 | |
Franklyn フランクリン | SW2 | 18 | 15 | 13 | 13 | 18 | 17 | SW AX SP BOW +1 | HY -5 | 13 |
Light Infantry (F)
帝国軽装歩兵(女)
帝国軽装歩兵(女)
Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Norm F | Inheritance: 02 | Formation: Imperial Attack
Starting equipment: Short Sword, Uniform, Guard, Heavy Armor.
Starting techs: Sword, Short Sword.
Ability: Swift Combatant
Effect: 30% chance to act first in any turn.
Named after famous actresses, Female Light Infantry have better overall stats than their male counterparts, but the Type BOW (02) and 03 have inadequate stats (STR > DEX..).
Type SS (03) (Liza, Shirley & Ingrid) can spark all Short Sword techs, while Type SW2 (14) (Jessica, Audrey & Grace) can spark most Sword and Greatsword techs. For the rarer types in this class: Type BOW (02) (Greta) can spark all Bow techs, and Type SW1 (10) (Judie) can conveniently spark most Sword, Greatsword and Short Sword techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Liza ライーザ | SS | 16 | 16 | 16 | 13 | 16 | 17 | SW AX SP BOW +2 | 11 | |
Jessica ジェシカ | SW2 | 16 | 18 | 17 | 10 | 14 | 16 | SW AX SP BOW +1 | 8 | |
Shirley シャーリー | SS | 17 | 15 | 16 | 13 | 17 | 18 | SW AX SP BOW +1 | AE -4 | 7 |
Audrey オードリー | SW2 | 18 | 15 | 17 | 11 | 15 | 17 | SW AX SP BOW +2 | 15 | |
Judie ジュディ | SW1 | 17 | 15 | 16 | 16 | 18 | 18 | SW AX SP BOW +1 | 10 | |
Grace グレース | SW2 | 18 | 15 | 15 | 15 | 17 | 17 | SW AX SP BOW +1 | 12 | |
Ingrid イングリット | SS | 17 | 16 | 15 | 14 | 16 | 18 | SW AX SP BOW +1 | 8 | |
Greta グレタ | BOW | 17 | 15 | 15 | 11 | 17 | 16 | SW AX SP BOW +1 | 9 |
Ranger (M)
帝国猟兵(男)
帝国猟兵(男)
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 01 | Formation: Imperial Ray
Starting equipment: Spear, Bow, Helmet, Light Armor.
Starting techs: Spear, Bow.
Ability: Ruiner
Effect: +2 turns to status ailment & debuff duration.
Named after European Kings and Tzars, Male Rangers are good with Bows (high DEX) and Short Sword too for the 3 of them who come with default SP LVs.
And they are conveniently all Type BOW (02) (can spark all Bow techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Henry ヘンリー | BOW | 13 | 22 | 13 | 11 | 16 | 15 | SP BOW +2 | 12 | |
Louis ルイ | BOW | 14 | 21 | 14 | 11 | 15 | 15 | SP BOW +1 | 11 | |
Charles チャールズ | BOW | 15 | 20 | 13 | 12 | 15 | 14 | BOW +2 | 10 | |
William ウィリアム | BOW | 13 | 22 | 12 | 10 | 16 | 16 | SP BOW +2 | 13 | |
Philip フィリップ | BOW | 15 | 21 | 14 | 12 | 14 | 16 | BOW +1 | 12 | |
Edward エドワード | BOW | 16 | 20 | 11 | 14 | 17 | 15 | BOW +4 | 10 | |
Alexandr アレクサンドル | BOW | 13 | 22 | 16 | 10 | 15 | 17 | BOW +1 | 12 | |
Friedrich フリードリッヒ | BOW | 14 | 21 | 13 | 12 | 16 | 15 | BOW +2 | PY -5 | 15 |
Ranger (F)
帝国猟兵(女)
帝国猟兵(女)
Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 01 | Formation: Imperial Ray
Starting equipment: Short Sword, Bow, Uniform, Light Armor.
Starting techs: Short Sword, Bow.
Ability: Corruptor
Effect: +50% chance to inflict status ailment.
Named after Queens and Tsarinas, Female Rangers also, thanks to a high DEX, are good with Bows (and Short Sword too for 3 of them) and are more versatile than their Male counterparts, as they can be used as decent magic support (half have default magics, all higher MAG).
All are Type BOW (02) (can spark all Bow techs), except Mary who is a Type SS (03) (can spark all Short Sword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Therese テレーズ | BOW | 13 | 20 | 15 | 10 | 16 | 14 | SP BOW +2 | HY -6 | 10 |
Mary メアリー | SS | 15 | 21 | 14 | 13 | 15 | 13 | BOW +2 | 8 | |
Agnes アグネス | BOW | 14 | 20 | 17 | 12 | 16 | 12 | SP BOW +1 | HY COS -5 | 6 |
Catherine キャサリン | BOW | 13 | 22 | 15 | 11 | 15 | 14 | BOW +2 | 7 | |
Anne アン | BOW | 16 | 20 | 14 | 12 | 15 | 13 | BOW +1 | TE -4 | 9 |
Juliana ユリアナ | BOW | 12 | 23 | 14 | 12 | 13 | 15 | BOW +3 | 11 | |
Isabella イザベラ | BOW | 14 | 21 | 19 | 10 | 14 | 12 | SP BOW +1 | TE -1 | 7 |
Elizabeth エリザベス | BOW | 13 | 22 | 15 | 12 | 13 | 15 | BOW +2 | 8 |
Court Mage (M)
宮廷魔術士(男)
宮廷魔術士(男)
Location: Avalon Castle, 1F / Magic Research Center.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Imperial Magic
Starting equipment: Mace, Erudite Robe.
Starting tech: None.
Ability: Post-Combat BP Recovery
Effect: After a battle victory, recover 3% of maxBP.
Named after constellations, Male Court Mages are all Water & Wind magic casters with adequate stats but they lack speed. Among them Libra has the best magic power, higher too than any Freelance Mage
Most (Libra, Taurus, Gemini, Kygnus, Crux) are Type SPE2 (15), the regular "mage" type with only some basic sparking abilities (can still be useful early on). The rest are either Type CL (05) (Aries & Capricorn) who can spark all Mace techs, or Type BOW (02) (Sagittarius) who can spark all Bow techs; which mean that in addition to their role as a support spellcaster, they can be great sparkers as well.
Court Mages have an extra defense item slot equipped with a non-removable Erudite Robe (body armor with moderate magic def (and immunity to Pressure attacks).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Aries アリエス | CL | 12 | 16 | 21 | 11 | 13 | 12 | AX -5 | HY AE +1 | 10 |
Sagittarius サジタリウス | BOW | 10 | 19 | 19 | 10 | 14 | 10 | BOW +0 | HY AE +1 | 12 |
Libra ライブラ | SPE2 | 11 | 16 | 23 | 11 | 12 | 11 | HY AE +3 | 8 | |
Taurus タウラス | SPE2 | 12 | 17 | 21 | 13 | 14 | 10 | HY AE +2 | 11 | |
Gemini ジェミニ | SPE2 | 11 | 17 | 20 | 12 | 14 | 13 | HY AE +2 | 10 | |
Capricorn カプリコーン | CL | 12 | 16 | 19 | 14 | 13 | 12 | AX -4 | HY AE +1 | 9 |
Kygnus キグナス | SPE2 | 13 | 18 | 21 | 14 | 12 | 12 | HY AE +2 | 13 | |
Crux クラックス | SPE2 | 11 | 17 | 20 | 12 | 15 | 11 | HY AE +1 | 10 |
Court Mage (F)
宮廷魔術士(女)
宮廷魔術士(女)
Location: Avalon Castle, 1F / Incantation Lab.
Gender: F | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Imperial Magic
Starting equipment: Short Sword, Erudite Robe.
Starting tech: None.
Ability: Spell BP Reduction
Effect: Spell BP cost -20%
Named after gemstones, Female Court Mages are all Fire and Wind magic users with slightly lower magic stats (the highest in general being Onix with MAG 20 & LOG 12) but higher speed than their male counterparts. The fastest of them (Sapphire) is a more versatile character (Short Sword and Magic with decent DEX & MAG).
All are Type SPE2 (15) (only some basic sparking abilities), except Sapphire (Type SS (03)) who can spark all Short Sword techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Emerald エメラルド | SPE2 | 10 | 17 | 20 | 14 | 16 | 10 | PY AE +2 | 10 | |
Amethyst アメジスト | SPE2 | 10 | 17 | 19 | 13 | 15 | 13 | PY AE +1 | 8 | |
Onix オニキス | SPE2 | 10 | 18 | 20 | 12 | 16 | 11 | PY AE +1 | 11 | |
Topaz トパーズ | SPE2 | 11 | 16 | 20 | 15 | 15 | 10 | PY AE +1 | 10 | |
Garnet ガーネット | SPE2 | 11 | 16 | 21 | 14 | 15 | 11 | PY AE +1 | 8 | |
Opal オパール | SPE2 | 11 | 17 | 20 | 14 | 16 | 11 | PY AE +2 | 12 | |
Ruby ルビー | SPE2 | 11 | 18 | 22 | 15 | 16 | 10 | PY AE +3 | 10 | |
Sapphire サファイア | SS | 13 | 17 | 18 | 12 | 17 | 12 | SP +3 | PY AE +2 | 12 |
Mercenary (M)
フリーファイター(男)
フリーファイター(男)
Location: Avalon Castle, 1F / Avalon Pub.
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Fanged Assault
Starting equipment: Greatsword, Spear (Halberd), Heavy Armor.
Starting techs: Greatsword, Spear.
Available in the Introduction after the Goblin Invasion.
Ability: Max HP Up
Effect: MaxHP +10%
Named after heroes of the Greek mythology, Male Mercenaries have the highest STR among the very early recruits and good SPD in general. Hector (with STR 21, SPD 16, STA 18) is a good Sword/Greatsword user and sparker; Ulysses (21,16,17) a good Axe/Spear user and sparker.
Type HB (09) (Jason, Theseus, Ulysses) can spark all Axe and Spear techs. Most of the rest are focused on swords: Type GS2 (11) (Hector, Hercules) are focused on Greatsword & Sword; Type GS1 (08) (Achilles) can spark most Greatsword & Sword techs; Type SW1 (10) (Orion) can spark most Sword, Greatsword and Short Sword techs). Type SPE1 (13) (Perseus) can spark some Sword techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Hector ヘクター | GS2 | 21 | 14 | 12 | 11 | 16 | 18 | SW AX +2 | TE -6 | 13 |
Orion オライオン | SW1 | 20 | 15 | 13 | 10 | 17 | 16 | SW +3 | PY -6 | 11 |
Jason ジェイスン | HB | 19 | 16 | 14 | 11 | 15 | 17 | SW AX SP +1 | 11 | |
Theseus シーシアス | HB | 20 | 14 | 13 | 10 | 16 | 17 | SW AX SP +1 | AE -5 | 10 |
Achilles アキリーズ | GS1 | 19 | 15 | 14 | 13 | 15 | 19 | SW +2 | 13 | |
Ulysses ユリシーズ | HB | 21 | 15 | 13 | 12 | 16 | 17 | SW AX SP +1 | HY -5 | 12 |
Perseus パーシアス | SPE1 | 18 | 16 | 13 | 12 | 17 | 16 | SW AX +2 | 11 | |
Hercules ハーキュリーズ | GS2 | 20 | 17 | 14 | 13 | 14 | 16 | SW AX +1 | COS -6 | 13 |
Mercenary (F)
フリーファイター(女)
フリーファイター(女)
Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Wild F | Inheritance: 03 | Formation: Fanged Assault
Starting equipment: Sword, Bow, Guard, Heavy Armor.
Starting techs: Sword, Bow.
Available in the Introduction after the Goblin Invasion.
Ability: Max BP Up
Effect: MaxBP + 10%
Named after characters of the Greek mythology, Female Mercenaries generally have more balanced stats (unfortunately?) than their Male counterparts, and are also slower.
Their Type is varied. Type SW2 (14) (Andromache, Medea, Penelope) can spark most Sword and Greatsword techs. Type BOW (02) (Sidhe & Andromeda) can spark all Bow techs. The rest are Type GS2 (11) (Deidameia & Dianeira), focused on Greatsword & Sword, and Type HB (09) (Hippolyta), who can spark all Axe and Spear techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Andromache アンドロマケー | SW2 | 19 | 16 | 15 | 11 | 13 | 18 | SW BOW +1 | HY -6 | 11 |
Sidhe シーデー | BOW | 18 | 17 | 15 | 11 | 15 | 16 | SW BOW MA +1 | COS -5 | 10 |
Media メディア | SW2 | 19 | 16 | 14 | 18 | 14 | 17 | SW AX BOW +2 | PY TE -6 | 15 |
Hippolyta ヒッポリュテー | HB | 18 | 15 | 17 | 12 | 13 | 18 | SW SP +2 | 12 | |
Deidamia デーイダメイア | GS2 | 19 | 16 | 15 | 10 | 14 | 17 | SW +1 | 14 | |
Penelope ペネロープ | SW2 | 20 | 16 | 14 | 11 | 13 | 19 | SW +2 | TE -5 | 11 |
Andromeda アンドロメダ | BOW | 17 | 18 | 15 | 13 | 15 | 17 | SW BOW +1 | AE-6 | 7 |
Deianira ディアネイラ | GS2 | 19 | 16 | 14 | 13 | 14 | 18 | SW BOW +2 | 10 |
UNLOCKABLE CLASSES
These classes will become available as you complete certain quests.
Amazon
アマゾネス (Amazoness)
アマゾネス (Amazoness)
Unlock: In Salamat, clear the quest 'Warrior of the Jungle' (help the Amazon with a non-male Emperor / Defeat Rocbouquet).
Location: Amazon Village or Eirunep, Salamat.
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 01 | Formation: Amazon Raid
Starting equipment: Naginata, Bow, Light Armor, Helmet, Greaves.
Starting techs: Greatsword, Spear, Bow.
Ability: Vigorous Attacker
Effect: When at full HP, Dmg +10%.
Named after powerful and independent women across history, most Amazons are good Bow/Short Sword users (higher DEX than STR) and top Spear sparkers with rather high STA. Unfortunately, only Tomoe (Spear) and Artemisia (Bow) have stats consistent with their Spark Type.
Most are Type HB (09) (can spark all Axe and Spear techs), except Theodora (Type SP (04), can spark all Spear techs) and Artemisia (Type BOW (02), can spark all Bow techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Jeanne ジャンヌ | HB | 17 | 19 | 13 | 10 | 17 | 19 | AX SP BOW +3 | 11 | |
Kriemhild クリームヒルト | HB | 15 | 20 | 12 | 14 | 18 | 18 | AX SP BOW +2 | 8 | |
Ekaterina エカテリーナ | HB | 14 | 18 | 15 | 21 | 16 | 21 | SW BOW MA +1 | 15 | |
Theodora テオドラ | SP | 17 | 19 | 12 | 16 | 18 | 17 | SP BOW +1 | 10 | |
Agrippina アグリッピナ | HB | 15 | 19 | 13 | 15 | 17 | 19 | AX SP BOW +2 | 11 | |
Artemisia アルテミシア | BOW | 15 | 20 | 14 | 14 | 16 | 18 | BOW +5 | COS -6 | 8 |
Wuhou ブコウ | HB | 16 | 17 | 14 | 13 | 15 | 20 | SP BOW +2 | 13 | |
Tomoe トモエ | HB | 19 | 18 | 12 | 18 | 17 | 18 | SW SP BOW +3 | 14 |
Corsair
武装商船団
武装商船団
Unlock: 'The Corsair's Dilemma' quest: accept the surrender or submission of the Corsair Group (Mobelm/Nuono).
Location: Nuono, top building.
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Rapid Stream
Starting equipment: Axe, Bow, Crescent Sword, Guard Shield, Light Armor.
Starting tech: Axe.
Ability: Overdrive Gauge
Effect: Overdrive gain +50% when hitting a Weak Point.
Named after seamen (mainly military officers & explorers), all Corsairs are very fast characters and most are great Axe sparkers (but only decent/good users).
Three of them (Henrique, Fisher, Zhenghe) are Type AX (06) (can spark all Axe techs), three (Magellan, Mahan, Tirpitz) are Type HB (09) (can spark all Axe and Spear techs), while the remaining two are either Type BOW (02) (Gama can spark all Bow techs) or Type SW1 (10) (Drake can spark most Sword, Greatsword and Short Sword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Henrique エンリケ | AX | 17 | 16 | 12 | 13 | 21 | 15 | AX BOW +2 | HY -4 | 13 |
Magellan マゼラン | HB | 18 | 14 | 13 | 16 | 20 | 17 | AX MA +2 | 12 | |
Gama ガマ | BOW | 17 | 15 | 12 | 15 | 22 | 15 | SW AX +2 | 14 | |
Mahan マハン | HB | 17 | 17 | 11 | 16 | 20 | 16 | AX BOW +2 | HY -3 | 11 |
Fisher フィッシャー | AX | 18 | 14 | 12 | 20 | 20 | 17 | AX MA +2 | 13 | |
Tirpitz ティルピッツ | HB | 19 | 15 | 11 | 14 | 21 | 16 | AX SP +2 | 9 | |
Zhenghe テイワ | AX | 16 | 18 | 11 | 15 | 20 | 16 | AX BOW +1 | HY -3 | 12 |
Drake ドレイク | SW1 | 18 | 16 | 10 | 21 | 22 | 15 | SW AX BOW +1 | AE -2 | 15 |
Crusader (M)
ホーリーオーダー(男)Holy Order
ホーリーオーダー(男)Holy Order
Unlock: Resolve the situation in Cumberland ('A Problem of Succession') by defeating Cyfreet without leaving Cumberland.
Location: Castle Nerak, 2F.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 03 | Formation: Divine Wall
Starting equipment: Sword, Spear, Heavy Armor, Templar's Shield (NR).
Starting techs: Sword, Spear.
Ability: Damage Converter
Effect: +5% Overdrive Gauge when attacked.
Named after Christian Saints, Male Crusaders are strong (all STR 20+) and rather resistant (STA 17∼20) but slow, all have one starting magic and one extra equipment slot with an unremovable heavy Shield: the definition of a reliable frontline magic knight tank and hitter. Benedict & Christoph excepted, their starting SW bonus does not coincide with their Sparking Type, but that does not mean you cannot use them for sparking Spear and/or Axe techs too. Later, Sword and/or Axe to allow Shield activation.
Half of them (Georg, Paul, Jacob, Orban) are Type HB (09) (can spark all Axe and Spear techs). Among the other half, Peter & Valentine are Type SPE1 (13) (some Sword techs), Benedict is Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs) and Christoph is Type SW2 (14) (can spark most Sword and Greatsword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Georg ゲオルグ | HB | 21 | 13 | 16 | 10 | 11 | 18 | SW AX SP +5 | HY +4 | 14 |
Peter ピーター | SPE1 | 20 | 14 | 15 | 11 | 13 | 17 | SW SP +3 | AE +2 | 13 |
Paul ポール | HB | 22 | 12 | 15 | 10 | 12 | 19 | SW +3 | HY +2 | 15 |
Jacob ジェイコブ | HB | 21 | 13 | 15 | 10 | 13 | 18 | SW SP +2 | TE +1 | 12 |
Benedict ベネディクト | SW1 | 20 | 14 | 18 | 10 | 11 | 17 | SW +2 | HY +2 | 13 |
Valentine バランタイン | SPE1 | 22 | 13 | 17 | 11 | 12 | 16 | SW +4 | TE +2 | 15 |
Orban ウルバン | HB | 21 | 12 | 15 | 10 | 14 | 17 | SW +2 | AE COS +1 | 12 |
Christoph クリストフ | SW2 | 21 | 12 | 15 | 10 | 12 | 20 | SW MA +3 | TE +3 | 14 |
Crusader (F)
ホーリーオーダー(女)Holy Order
ホーリーオーダー(女)Holy Order
Unlock: Resolve the situation in Cumberland ('A Problem of Succession') by defeating Cyfreet without leaving Cumberland.
Location: Hofah (Castle).
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 00 | Formation: Divine Wall
Starting equipment: Mace, Heavy Armor, Templar's Shield (NR).
Starting tech: Mace.
Ability: Healing Proficiency
Effect: +20% HP recovery by spell
Named after Christian Saints, Female Crusaders are very powerful but slow magic casters (Sophia being the best of them) with default Water and Light Magic. Like their male counterparts, they also have one extra slot with a Shield that can protect them when not casting, since half are also great Mace sparkers (if not users, but you can also cleverly equip them with techs dealing Status ailments or Debuffs for instance).
Half of them (Sophia, Barbara, Matilda & Maria) are Type CL (05) who can spark all Mace techs, while the other half (Agatha, Monica, Gertrude & Magdalena) are useless Type SPE2 (15) who only have basic sparking abilities.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Sophia ソフィア | CL | 12 | 11 | 24 | 13 | 12 | 12 | AX +1 | HY COS +4 | 12 |
Agatha アガタ | SPE2 | 13 | 12 | 22 | 13 | 12 | 12 | AX +1 | HY COS +1 | 11 |
Monica モニカ | SPE2 | 12 | 12 | 23 | 13 | 11 | 12 | AX +2 | HY COS +2 | 8 |
Gertrude ガートルード | SPE2 | 14 | 11 | 22 | 12 | 13 | 11 | AX +1 | HY COS +1 | 13 |
Barbara バルバラ | CL | 13 | 10 | 22 | 13 | 14 | 14 | AX +1 | HY COS +1 | 11 |
Matilda マチルダ | CL | 14 | 12 | 21 | 12 | 13 | 13 | AX +2 | HY COS +2 | 12 |
Magdalena マグダレーナ | SPE2 | 13 | 14 | 22 | 12 | 11 | 12 | AX +1 | HY COS +1 | 14 |
Maria マリア | CL | 13 | 11 | 23 | 11 | 12 | 13 | AX +1 | HY COS +3 | 12 |
Dancer
踊り子
踊り子
Unlock: Complete the 'Search for the Mermaid' quest and the love story, and at the bar talk to the Mermaid again.
Location: S Longit.
Gender: F | Race: Human | Reaction: | Inheritance: | Formation: Charming Drive
Starting equipment: Short Sword.
Starting tech:
Ability: Cashback
Effect: Regain 25% of Overdrive Gauge after using a United Attack.
Named after tropical fish, Dancers are very fast attackers with high DEX and convenient adequate affinity with Bow or Shortsword; they also come with default Hydrology and good MAG to support it (or give them Pyrology, should you want them on the offensive).
Moreover, the vast majority of their sparking types align with their abilities (all are Type SS (03) and can spark all Shortsword Techs, except Danio who is Type BOW (02) and can glimmer all Bow techs; only Tetra is Type SP (04) in spite of her abysmal STR), making Dancer a great addition to any party.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Licorice リコリス | SS | 14 | 23 | 19 | 16 | 22 | 14 | SS BOW + | HY + | 8 |
Danio ダニオ | BOW | 15 | 22 | 17 | 15 | 25 | 15 | SS BOW + | HY + | 10 |
Loricaria ロリカリア | SS | 12 | 24 | 19 | 17 | 23 | 13 | SS + | HY COS + | 9 |
Ramirazi ラミレジィ | SS | 14 | 21 | 18 | 15 | 21 | 16 | SP SS + | HY + | 11 |
Molly モーリー | SS | 15 | 20 | 20 | 19 | 24 | 14 | SS BOW + | HY AE + | 12 |
Tetra テトラ | SP | 12 | 25 | 18 | 18 | 22 | 15 | SP SS BOW + | HY + | 9 |
Pleco プレコ | SS | 14 | 22 | 20 | 20 | 23 | 14 | SS BOW + | HY + | 11 |
Odyssea ユリシス | SS | 15 | 23 | 19 | 19 | 21 | 16 | SP SS + | HY + | 10 |
Desert Guard
デザートガード
デザートガード
Unlock: Complete the quest 'Hunting the Wandering Lake' and meet with Noel.
Location: Wandering Lake / Teretuva, Pub.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 03 | Formation: Desert Fox
Starting equipment: Bow, Drachenbrand, Crescent Sword, Light Armor, Gauntlet, Greaves.
Starting techs: Sword, Bow.
Ability: Provoker
Effect: Increased probability to be targetted when using Counter techs.
Named after male characters from the 1001 Nights (except Suleiman, a historic Sultan of the Ottoman Empire), Desert Guards have rather high STR and STA, and most have one starting magic (Earth or Wind). They are good, resistant attackers but in the same category Imperial Guards (M) are better.
Spark-wise, most are Type SPE1 (13) (some Sword techs), except Sharrkan & Suleiman who are Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs), and Shahriyar who is Type SW2 (14) (can spark most Sword and Greatsword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Sharrkan シャールカーン | SW1 | 19 | 12 | 17 | 16 | 13 | 18 | SW +2 | TE -4 | 12 |
Numan ネマーン | SPE1 | 20 | 13 | 16 | 14 | 12 | 19 | SW BOW +1 | AE -5 | 11 |
Dandan ダンダーン | SPE1 | 18 | 15 | 18 | 17 | 12 | 18 | SW +2 | TE -6 | 14 |
Shahriyar シャハリヤール | SW2 | 19 | 13 | 16 | 15 | 13 | 19 | SW BOW MA +1 | TE -5 | 15 |
Abu-Hasan アバールハサン | SPE1 | 18 | 14 | 17 | 13 | 14 | 17 | SW BOW +3 | 10 | |
Marzawan マルザワーン | SPE1 | 20 | 12 | 16 | 16 | 14 | 18 | SW BOW +1 | AE -5 | 12 |
Armanaus アルマノス | SPE1 | 19 | 15 | 18 | 14 | 12 | 16 | SW +2 | 14 | |
Sulayman スライマーン | SW1 | 19 | 14 | 18 | 13 | 13 | 19 | SW BOW MA +2 | TE -6 | 13 |
Diver
海女
海女
Unlock: Complete 'The Storm and the Sunken Ship' Quest.
Location: Toba (Pub).
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 02 | Formation: Seer's Focus
Starting equipment: Trident, Uniform.
Starting tech: None.
Ability: Auto-HP Recovery
Effect: Recover 20% of maxHP at the beginning of her turn.
Named after Western female singers, Divers are fast, decent casters with default Wind & Light magics. Recruit them to spark Poseidon Shot with their default weapon Trident, which will unlock the tech on Ranseur and Poseidon's Spear.
All are useless Type SPE2 (15) (only have basic sparking abilities), except Olivia who is Type CL (05) (can spark all Mace techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Natalie ナタリー | SPE2 | 15 | 16 | 18 | 13 | 19 | 17 | SP -3 | AE COS +2 | 8 |
Mariah マライア | SPE2 | 16 | 14 | 19 | 14 | 18 | 19 | SP -3 | AE COS +2 | 6 |
Janis ジャニス | SPE2 | 14 | 15 | 18 | 11 | 19 | 16 | SP -4 | AE COS +4 | 7 |
Olivia オリヴィア | CL | 15 | 16 | 16 | 12 | 18 | 18 | SP -3 | AE COS +1 | 6 |
Kate ケイト | SPE2 | 14 | 17 | 18 | 12 | 20 | 17 | SP -3 | AE COS +2 | 9 |
Sarah サラ | SPE2 | 16 | 14 | 18 | 13 | 17 | 18 | SP -3 | AE COS +1 | 8 |
Debbie デビー | SPE2 | 17 | 15 | 17 | 12 | 19 | 19 | SP -3 | AE COS +2 | 11 |
Linda リンダ | SPE2 | 14 | 17 | 18 | 22 | 18 | 17 | SP -4 | AE COS +2 | 8 |
Diviner
陰陽師
陰陽師
Unlock: .
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: x | x | Inheritance: 00 | Formation: x
Starting equipment: Short Sword, Hat, Uniform, Sorcerer Robe, Demon Ring (NR).
Starting techs: Short Sword.
Ability:
Effect:
Named after famous Onmyoji, Diviners are fast Umbrologists. On the top of being very fast, Doman has max MAG & LOG (25/25); Seimei is excellent too (23/23). But Diviners can be made the most of only if you have found the Ancient Magic Tome and unlocked the Umbrology Research Facility. See the Magic section for details.
Half of them (Tadayuki, Yoshihira, Doman, Nakamaro) are Type CL (05) (can spark all Mace techs). Three (Makibi, Yasuchika, Kawahito) are Type SS (03) (can spark all Short Sword techs). Seimei is Type BOW (02) (can spark all Bow techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Seimei セイメイ | BOW | 13 | 20 | 23 | 23 | 20 | 13 | SP BOW +1 | UM +6 | 9 |
Makibi マキビ | SS | 12 | 15 | 19 | 22 | 15 | 12 | SP -1 | UM +4 | 11 |
Tadayuki タダユキ | CL | 10 | 19 | 18 | 18 | 20 | 10 | SP -1 | UM +4 | 10 |
Yasuchika ヤスチカ | SS | 13 | 15 | 21 | 19 | 16 | 10 | SP -2 | AE UM +5 | 12 |
Yoshihira ヨシヒラ | CL | 11 | 18 | 20 | 19 | 18 | 10 | SP -2 | TE UM +5 | 10 |
Kawahito カワヒト | SS | 10 | 16 | 22 | 20 | 17 | 11 | SP -2 | HY UM +5 | 9 |
Doman ドウマン | CL | 10 | 10 | 25 | 25 | 22 | 10 | SP -1 | UM +6 | 6 |
Nakamaro ナカマロ | CL | 18 | 20 | 20 | 20 | 17 | 11 | SP -2 | UM +5 | 9 |
Freelance Mage (M)
フリーメイジ(男)
フリーメイジ(男)
Unlock: Build Incantation Lab: Throne Event: Emperor MP > 25 + 1mG.
Location: Avalon, Magic Research Center.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Witch's Cap
Starting equipment: Templar Rod, Hat, Sorcerer Robe.
Starting techs: None.
Ability: Resplendence
Effect: Recover 5% of maxBP when dealing a succesful basic attack.
Named after stars, Male Freelance Mages specialize in Water and Earth magics and all start with some (weakened) Club proficiency. They have a slightly lower overall spell power than the Court Mages (M) but are faster. Vega is the strongest mage here.
Half of them are Type CL (05) (Algol, Canopus, Procyon, Sirius) who can spark all Mace techs. The rest are Type SPE2 (15) (Polaris & Vega) who only have some basic sparking abilities, Type MA2 (01) (Regulus) who can spark most of Martial Arts techs, and Type BOW (02) (Rigel) who can spark all Bow techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Regulus レグルス | MA2 | 12 | 15 | 20 | 15 | 17 | 15 | AX -5 | HY TE +3 | 10 |
Algol アルゴル | CL | 12 | 16 | 19 | 13 | 16 | 15 | AX -5 | HY TE +2 | 8 |
Polaris ポラリス | SPE2 | 11 | 16 | 21 | 12 | 16 | 16 | AX -7 | HY TE +3 | 10 |
Canopus カノープス | CL | 12 | 15 | 19 | 14 | 18 | 15 | AX -5 | HY TE +3 | 6 |
Procyon プロキオン | CL | 10 | 16 | 20 | 15 | 17 | 15 | AX -4 | HY TE +2 | 8 |
Rigel リゲル | BOW | 11 | 18 | 18 | 14 | 16 | 14 | AX -6 | HY TE +2 | 9 |
Vega ヴェガ | SPE2 | 12 | 14 | 22 | 12 | 17 | 15 | AX -7 | HY TE +3 | 13 |
Sirius シリウス | CL | 11 | 17 | 19 | 13 | 16 | 16 | AX -6 | HY TE +3 | 7 |
Freelance Mage (F)
フリーメイジ(女)
フリーメイジ(女)
Unlock: Build Incantation Lab: Throne Event: Emperor MP > 25 + 1mG.
Location: Avalon, Magic Research Center.
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 00 | Formation: Witch's Cap
Starting equipment: Templar Rod, Hat, Sorcerer Robe.
Starting techs: None.
Ability: Auto-BP Recovery
Effect: Recover 2% of maxBP when turn to act.
Named after flowers and plants, all Female Freelance Mages start with Fire and Earth magic and some with some Axe/Club levels. Lily has the highest Magic Pwr among them.
Most (Rose, Daisy, Iris, Hazel & Windseed) are Type SPE2 (15) (only some basic sparking abilities). Lily & Ivy are Type SS (03) (can spark all Short Sword techs); Magnolia Type MA1 (00) (can spark most Martial Arts techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Rose ローズ | SPE2 | 11 | 17 | 19 | 13 | 17 | 13 | AX -5 | PY TE +2 | 7 |
Lily リリィ | SS | 10 | 18 | 20 | 12 | 16 | 12 | AX -4 | PY TE +3 | 8 |
Daisy デイジー | SPE2 | 11 | 17 | 18 | 13 | 19 | 13 | PY TE +1 | 10 | |
Iris アイリス | SPE2 | 10 | 15 | 22 | 17 | 15 | 12 | PY TE +1 | 9 | |
Magnolia マグノリア | MA1 | 13 | 18 | 19 | 15 | 17 | 14 | AX -5 | PY TE +3 | 11 |
Hazel ヘイゼル | SPE2 | 11 | 17 | 20 | 16 | 16 | 13 | AX -7 | PY TE +4 | 7 |
Ivy アイヴィ | SS | 10 | 17 | 19 | 15 | 18 | 11 | AX -6 | PY TE +3 | 8 |
Windseed ウィンドシード | SPE2 | 11 | 17 | 20 | 16 | 17 | 13 | AX -7 | PY TE +2 | 9 |
Hunter
ハンター
ハンター
Unlock: Kill the Termite Queen ('Nightmare of the Savannah") and annex Savannah.
Location: Ostro (Savannah).
Gender: M | Race: Human | Reaction: Wild M | x | Inheritance: 01 | Formation: Hunter's Gambit
Starting equipment: Spear, Bow, Light Armor.
Starting tech: Bow.
Ability: First Striker
Effect: Always act first at the start of each battle.
Named after various ethnic groups / tribes, Hunters are conveniently very straightforward: they are all great Bow users and sparkers. Their only drawback: they are rather slow. Qadhakhum has a whooping 25 DEX.
They are all Type BOW (02) and can thus spark all Bow techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Hamba ハムバ | BOW | 12 | 24 | 10 | 12 | 14 | 15 | SP BOW +1 | 10 | |
Kuwaa クワワ | BOW | 11 | 22 | 12 | 17 | 13 | 16 | SW BOW +2 | 12 | |
Mudyug ムジュグ | BOW | 13 | 24 | 11 | 14 | 15 | 14 | BOW MA +2 | 11 | |
Vai バイ | BOW | 13 | 23 | 10 | 14 | 13 | 15 | BOW +3 | 8 | |
Osei オセイ | BOW | 14 | 22 | 11 | 21 | 14 | 16 | SW BOW +2 | 9 | |
Rangali ランガリ | BOW | 15 | 21 | 11 | 16 | 13 | 14 | SP BOW +2 | 10 | |
Quechua ケチェワ | BOW | 12 | 24 | 11 | 13 | 12 | 17 | BOW +3 | 14 | |
Qadhakhum ガダフム | BOW | 12 | 25 | 10 | 14 | 14 | 14 | AX BOW +2 | 12 |
Imperial Blacksmith
帝国鍛冶職人
帝国鍛冶職人
Unlock: Build the Smithy, annex 5 regions, complete 'The Pride of the Fabri Family'.
Location: N Varennes.
Gender: F | Race: Human | Reaction: | Inheritance: | Formation: Iron Forge
Starting equipment: Club, Axe, Shield, Light Armor, Helmet, Gauntlet, Greaves.
Starting techs: .
Ability: Smithy
Effect: +10% to weapon atk & armor def (incl. Shield stats).
Named after dwarves of the Norse mythology, most of the Imperial Blacksmiths have high STR & good DEX and come with additional Pyrology & Terrology but low MAG.
All are either fitting Club or Axe users and sparkers (most are Type CL (05) who can spark all Club Techs, except Fjalar & Andvari who are Type AX (06) and can spark all Axe Techs), making them solid recruits with an excellent Ability to boot.
Note that when chosen as an Emperor, RnD becomes unavailable.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Frosti フロスティ | CL | 20 | 18 | 12 | 10 | 15 | 17 | AX CL + | PY TE + | 13 |
Reginn レギン | CL | 21 | 19 | 13 | 11 | 14 | 18 | AX CL + | PY TE + | 12 |
Brokkr ブロック | CL | 19 | 21 | 11 | 9 | 16 | 16 | AX CL + | TE + | 14 |
Fjalar フィアラル | AX | 23 | 17 | 14 | 12 | 13 | 17 | AX CL + | PY TE + | 12 |
Virwir ヴィルヴィル | CL | 21 | 18 | 10 | 8 | 14 | 16 | AX CL + | PY TE + | 13 |
Eitri エイトリ | CL | 22 | 20 | 12 | 9 | 15 | 18 | AX CL + | PY TE + | 11 |
Fafnir ファフニール | CL | 20 | 19 | 13 | 10 | 16 | 19 | AX CL + | PY TE + | 14 |
Andvari アンドヴァリ | AX | 23 | 17 | 12 | 11 | 14 | 17 | AX CL + | PY TE + | 12 |
Imperial Guard (M)
インペリアルガード(男)
インペリアルガード(男)
Unlock: Throne Event: Empire of 9 Regions + 300kG.
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 03 | Formation: Imperial Arrow
Starting equipment: Spear, Short Sword, Uniform, Full Armor.
Starting techs: Spear, Short Sword.
Ability: Critical Striker
Effect: His attacks have 20% chance to ignore enemy defense.
Named after military leaders, Male Imperial Guards are great front line units: very strong and resistant but slow (with some default Cosmology too). All are great Spear sparkers and users; Wallenstein & Hannibal (who has the highest STR among all recruits) can use swords as well.
All of them have access to all Spear techs: most are Type SP (04) (can spark all Spear techs), except Wallenstein, Hannibal & Belisarius who are Type HB (09) (can spark all Axe and Spear techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Wallenstein ワレンシュタイン | HB | 23 | 10 | 11 | 10 | 12 | 20 | SW SP +3 | COS +0 | 12 |
Tancred タンクレッド | SP | 21 | 12 | 11 | 11 | 11 | 21 | SP +2 | COS +0 | 13 |
Davout ダブー | SP | 22 | 10 | 12 | 12 | 14 | 19 | SP +3 | COS +0 | 12 |
Marlborough マールバラ | SP | 23 | 11 | 13 | 14 | 13 | 18 | SP +2 | COS +0 | 14 |
Hannibal ハンニバル | HB | 25 | 12 | 11 | 18 | 11 | 18 | SW SP +4 | COS +0 | 15 |
Epaminondas エパミノンダス | SP | 22 | 13 | 12 | 13 | 12 | 17 | SP +2 | COS +0 | 11 |
Gustav グスタフ | SP | 24 | 10 | 10 | 10 | 11 | 20 | SP +3 | COS +0 | 13 |
Belisarius ベリサリウス | HB | 23 | 11 | 14 | 12 | 13 | 19 | SP BOW +2 | COS +0 | 12 |
Imperial Guard (F)
インペリアルガード(女)
インペリアルガード(女)
Unlock: Throne Event: Empire of 9 Regions + 300kG.
Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Norm F | Inheritance: 03 | Formation: Imperial Arrow
Starting equipment: Spear, Short Sword, Uniform, Full Armor.
Starting techs: Spear, Short Sword.
Ability: Tough Hide
Effect: 20% chance to nullify attacks
Named after female deities from Ancient Rome, Female Imperial Guards have (unfortunately) slightly more balanced stats than their male counterparts (less STR, more MAG).
Type HB (09) (Luna, Aurora & Fury) can spark all Axe and Spear techs. All the rest have different sparking abilities: Victoria is a Type SP (04) who can spark all Spear techs; Diana a Type SW1 (10) who can spark most Sword, Greatsword and Short Sword techs; Ceres a Type GS2 (11), focused on Greatsword & Sword; Juno a Type SPE1 (13) (some Sword techs); Minerva a Type SW2 (14) (can spark most Sword and Greatsword techs).
.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Minerva ミネルバ | SW2 | 20 | 12 | 17 | 12 | 10 | 17 | SW SP BOW +2 | COS +1 | 11 |
Luna ルナ | HB | 21 | 10 | 18 | 13 | 12 | 16 | SP +2 | COS +1 | 14 |
Juno ユノー | SPE1 | 23 | 10 | 15 | 12 | 11 | 17 | SP +3 | COS +1 | 10 |
Ceres セレス | GS2 | 22 | 10 | 15 | 13 | 13 | 16 | SW SP +2 | COS +1 | 13 |
Aurora オーロラ | HB | 21 | 11 | 17 | 15 | 10 | 17 | SP +3 | COS +1 | 12 |
Fury フューリー | HB | 19 | 13 | 18 | 15 | 11 | 16 | SP BOW +2 | COS +1 | 11 |
Victoria ヴィクトリア | SP | 21 | 12 | 16 | 14 | 11 | 18 | SP +3 | COS +1 | 10 |
Diana ディアナ | SW1 | 22 | 11 | 16 | 18 | 11 | 18 | AX SP +2 | COS +1 | 15 |
Iris
イーリス
イーリス
Unlock: Complete Bard Quest and talk to the Iris in Iris Village (Jauda, Mt. Chikapa, 'The Iris and the Minstrel').
Location: Mt Chikapa.
Gender: F | Race: Wind Elemental | Reaction: Wild F | x | Inheritance: 02 | Formation: Winged Quintet
Starting equipment: Bow, Flurry Shawl (NR).
Starting techs: None.
Ability: Aero Benison
Effect: HP regen in Wind Ley Line. Nullifies dmg with Wind component.
With names related to atmospheric phenomena, Iris are all very fast, effective Aerologists (Skya, Eire & Stormy have top-5 MAG, and Skya & Eire top-3 Spell Power). They are also all great Bow sparkers (and good Bow users).
All are conveniently Type BOW (02) (can spark all Bow techs).
Iris have a default equipment, Flurry Shawl, that gives Cold immunity and excellent Status def.
Iris have HP regen in Wind magic environment.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Windie ウィンディ | BOW | 10 | 17 | 21 | 13 | 20 | 10 | BOW +0 | AE +5 | 7 |
Cloudia クラウディア | BOW | 10 | 18 | 21 | 12 | 24 | 10 | BOW -2 | AE +3 | 6 |
Skya スカイア | BOW | 10 | 19 | 24 | 11 | 21 | 10 | BOW -7 | AE +5 | 8 |
Breezia ブレズィア | BOW | 10 | 17 | 23 | 13 | 20 | 10 | BOW -3 | AE +4 | 7 |
Gaile ゲイル | BOW | 10 | 18 | 23 | 15 | 22 | 10 | BOW -1 | AE +4 | 6 |
Eire エア | BOW | 10 | 17 | 24 | 12 | 21 | 10 | BOW -7 | AE +6 | 8 |
Stormie ストーミー | BOW | 10 | 19 | 24 | 15 | 20 | 10 | BOW -7 | AE +7 | 7 |
Nadire ナディール | BOW | 10 | 20 | 23 | 13 | 23 | 10 | BOW -7 | AE +5 | 9 |
Levante Guard
イーストガード (East Guard)
イーストガード (East Guard)
Unlock: Clear Chonto Castle (complete 'Sekishusai, the Loyal Retainer').
Location: Liangshan (Jauda).
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 02 | Formation: Lightning Flash
Starting equipment: Katana, Heavy Armor, Gauntlet, Greaves.
Starting tech: Greatsword.
Ability: BP Saver
Effect: BP Tech consumption -20%
Named after famous Japanese swordmen, Levante Guards are very fast attackers with moderate STR and weak STA. Souji has 22 STR & 24 SPD but only 1 LP (as Okita Souji is often depicted as a sickly genius swordman affected by tuberculosis). Toshi (STR 20, SPD 20), on the other hand, is 'playable'. Jubei, with LOG 23, could be suited for Umbrology.
Most are Type GS1 (08) (can spark most Greatsword & Sword techs), except Renya who is a Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Jubei ジュウベイ | GS1 | 18 | 14 | 11 | 23 | 21 | 13 | SW +3 | AE -6 | 12 |
Tesshu テッシュウ | GS1 | 17 | 13 | 13 | 13 | 20 | 11 | SW +1 | HY -6 | 14 |
Shusaku シュウサク | GS1 | 16 | 15 | 12 | 14 | 21 | 10 | SW BOW +2 | 13 | |
Ganryu ガンリュウ | GS1 | 18 | 10 | 11 | 12 | 21 | 11 | SW +2 | 10 | |
Toshi トシ | GS1 | 20 | 12 | 13 | 15 | 20 | 12 | SW +3 | 11 | |
Renya レンヤ | SW1 | 19 | 14 | 12 | 12 | 21 | 10 | SW +4 | 13 | |
Bokuden ボクデン | GS1 | 16 | 12 | 14 | 14 | 22 | 11 | SW BOW +2 | AE -6 | 15 |
Souji (77) ソウジ | GS1 | 22 | 12 | 14 | 13 | 24 | 11 | SW +3 | AE -7 | 1 |
Martial Artist
格闘家
格闘家
Unlock: Fiends' Cloister Quest: let Karl kill the boss, or defeat Karl and choose a Martial Artist as Emperor.
Location: Dragon Lair (South Varennes).
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Dragon Stance
Starting equipment: Budo Gi.
Starting tech: Martial.
Ability: Tech Damage +
Effect: Tech dmg +10%
Named after pro-wrestlers, most Martial Artists are resistant (high STA), decently strong (good STR) but a bit on the slow side, and all are Martial Arts sparkers. Vader has top-10 STR & STA (23/25, as well as a great +4 MA bonus, but abysmal 10 SPD) and Dynamite an out-of-this-world amount of LP (28).
All of them can spark most Martial Arts techs (all Type MA1 (00), except Liger who is Type MA2 (01)).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Karl カール | MA1 | 17 | 14 | 11 | 12 | 14 | 23 | MA +2 | 16 | |
Fritz フリッツ | MA1 | 19 | 11 | 10 | 11 | 15 | 22 | MA +1 | 14 | |
Dynamite ダイナマイト | MA1 | 18 | 12 | 10 | 13 | 16 | 21 | MA +2 | 28 | |
Terry テリー | MA1 | 17 | 13 | 11 | 12 | 14 | 23 | MA +3 | 13 | |
Bruiser ブルーザー | MA1 | 19 | 11 | 10 | 10 | 15 | 24 | MA +1 | 14 | |
Vader ベイダー | MA1 | 23 | 10 | 10 | 10 | 10 | 25 | MA +4 | 16 | |
Hase ハセ | MA1 | 17 | 13 | 11 | 11 | 16 | 23 | MA +2 | 19 | |
Liger ライガー | MA2 | 18 | 14 | 10 | 11 | 18 | 19 | MA +3 | 13 |
Mole
モール
モール
Unlock: Defeat the Termite Queen ('Nightmare in the Savannah').
Location: Ostro/Gregale: Termite Den.
Gender: M | Race: Earth Elemental | Reaction: Norm M | x | Inheritance: 02 | Formation: Twin Pyramids
Starting equipment: Short Sword, Light Armor, Ironwill (NR).
Starting tech: Short Sword.
Ability: Terro Benison
Effect: HP regen in Earth Ley Line. Nullifies dmg with Earth component.
Named after soils, Mole Clansmen are conveniently all very resistant, all great Short Sword users and sparkers, and all good Terrologists.
All of them are Type SS (03) (can spark all Short Sword techs).
Moles have a very useful default piece of equipment, the Ironwill helmet, that renders immune to all Mind attacks (Confusion, Charm) and gives excellent defense vs. Status, Blunt and Slash attacks.
Moles have HP regen in Earth magic environment and do not suffer end-of-turn dmg during the Battle of the Stone.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Siero シエロ | SS | 10 | 21 | 18 | 14 | 11 | 22 | SP +3 | TE +4 | 12 |
Lego レゴ | SS | 12 | 22 | 19 | 15 | 10 | 20 | SP MA +1 | TE +3 | 13 |
Cherno チェルノ | SS | 11 | 21 | 18 | 13 | 12 | 21 | AX SP +1 | TE +2 | 15 |
Pod ポド | SS | 10 | 22 | 17 | 12 | 11 | 21 | SP +0 | TE +5 | 12 |
Lato ラト | SS | 11 | 20 | 20 | 11 | 11 | 22 | SP MA +2 | TE +3 | 14 |
Gley グライ | SS | 12 | 22 | 17 | 12 | 12 | 20 | SP +1 | TE +4 | 11 |
Vertisol バーティ | SS | 10 | 21 | 16 | 19 | 11 | 23 | SP MA +1 | TE +5 | 13 |
Bruni ブルニ | SS | 11 | 23 | 18 | 14 | 12 | 21 | SP MA +2 | TE +3 | 12 |
Nereid
ネレイド
ネレイド
Unlock: Give the Moonlight Comb to the Nereid of Lake Aqua ('Search for the Mermaid' Quest).
Location: Lake Aqua (Ludo Highlands W exit).
Gender: F | Race: Water Elemental | Reaction: Norm F | x | Inheritance: 02 | Formation: Crescent Tide
Starting equipment: Bow, Merou Ring (NR).
Starting tech: None.
Ability: Hydro Benison
Effect: HP regen in Water Ley Line. Nullifies dmg with Water component.
Named after the Nereids of Greek mythology, Nereids are good (and very fast) Hydrologists. They also have a great aptitude for Short Swords & Bows (top-tier DEX, especially Nausithoe & Galatea) but unfortunately no adequate starting bonus.
All are Type SPE2 (15) (only some basic sparking abilities), except Pherusa & Sao who are Type CL (05) (can spark all Mace techs).
Nereids have a fine piece of equipment by default, Merou Ring, that renders immune to Cold attacks and gives high Heat & Status Def and +1 MAG bonus.
Nereids have HP regen in Water magic environment.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Thetis テティス | SPE2 | 10 | 22 | 19 | 14 | 21 | 10 | AX -2 | HY +4 | 8 |
Pherusa ペルーサ | CL | 10 | 21 | 17 | 13 | 20 | 10 | AX -3 | HY +5 | 9 |
Lysianassa リューシアナッサ | SPE2 | 10 | 23 | 18 | 15 | 22 | 10 | AX -2 | HY +5 | 9 |
Melite メリテー | SPE2 | 10 | 22 | 17 | 13 | 21 | 10 | AX -4 | HY +4 | 7 |
Amphitrite アムピトリーテ | SPE2 | 10 | 21 | 20 | 14 | 23 | 10 | AX -3 | HY +5 | 10 |
Nausithoe ナウシトエ | SPE2 | 10 | 25 | 17 | 13 | 21 | 10 | AX -2 | HY +4 | 9 |
Sao サオー | CL | 10 | 21 | 18 | 14 | 22 | 10 | AX -3 | HY +3 | 7 |
Galatea ガラテイア | SPE2 | 10 | 24 | 19 | 18 | 20 | 10 | AX -1 | HY +5 | 9 |
Ninja
忍者
忍者
Unlock: Start 'The Ninja of Yuyan' and help her in the prison of Castle Chonto.
Location: Avalon Castle.
Gender: F | Race: Human | Reaction: x | Inheritance: 03 | Formation: Flying Sword
Starting equipment: Katana, Uniform, Dash Ring.
Starting techs: Sword, Martial.
Ability: Analysis
Effect: Dmg +15% when attacking a Weak Point.
Named after plants, Ninjas are very fast and, depending on the character, have either higher STR or DEX. They are all great Martial sparkers with a Martial Arts starting bonus: all that DEX is a waste of stat points.. Stick, in order, with Fuyo, Nazuna, Tsubaki or Azami.
All are either Type MA1 (00) or Type MA2 (01) who can spark most Martial Arts techs.
Ninja have an extra equipment slot with a fixed Dash Ring which gives a high Status Def and a better field of vision when Dashing (iOS & Android excepted).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Azami アザミ | MA2 | 19 | 16 | 14 | 14 | 20 | 12 | SW MA +4 | 9 | |
Shion シオン | MA2 | 17 | 20 | 13 | 11 | 21 | 13 | SW BOW MA +5 | 11 | |
Tsubaki ツバキ | MA1 | 19 | 20 | 10 | 18 | 21 | 10 | AX MA +4 | 11 | |
Nazuna ナズナ | MA2 | 20 | 20 | 16 | 10 | 22 | 13 | SW MA +5 | 7 | |
Fuyo フヨウ | MA2 | 21 | 22 | 14 | 11 | 22 | 10 | AX MA +5 | 8 | |
Mizuki ミズキ | MA1 | 17 | 15 | 18 | 12 | 19 | 15 | SW MA +2 | 13 | |
Momiji モミジ | MA2 | 18 | 17 | 15 | 13 | 20 | 13 | SW MA +3 | 10 | |
Yukino ユキノ | MA2 | 18 | 17 | 16 | 11 | 22 | 11 | SW MA +2 | HY +1 | 10 |
Nomad (M)
ノーマッド(男)
ノーマッド(男)
Unlock: Defeat Bokhohn in the Steppe ('Taking Out the Landship').
Location: Nomad Village (Steppe), Nomad M tent.
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 01 | Formation: Whirlwind
Starting equipment: Axe, Bow, Guard Shield, Light Armor.
Starting tech: Axe.
Ability: Waste Not, Want Not
Effect: 70% chance for consumables not to disappear upon use in battle.
Named after Mongolia & N China rulers, Male Nomads are decent all-rounders with a better disposition towards Bow/Short Sword (higher DEX), while most are Axe sparkers.
The majority can spark all Axe techs: more than half (Galdan, Batu, Dayan, Aguda, Modu) are Type AX (06) (can spark all Axe techs) while Altan & Abaoji are Type HB (09) (can spark all Axe and Spear techs). Esen alone is Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Altan アルタン | HB | 17 | 19 | 15 | 12 | 17 | 13 | SW AX SP BOW +1 | TE -5 | 12 |
Galdan ガルタン | AX | 18 | 17 | 15 | 11 | 16 | 14 | AX BOW MA +2 | 11 | |
Batu バツー | AX | 16 | 20 | 16 | 13 | 16 | 13 | SW AX BOW +1 | 13 | |
Esen エセン | SW1 | 17 | 18 | 16 | 18 | 17 | 12 | AX BOW MA +1 | AE +1 | 9 |
Dayan ダヤン | AX | 18 | 18 | 17 | 10 | 15 | 13 | SW AX BOW +1 | TE -6 | 11 |
Aguda アクダ | AX | 15 | 19 | 18 | 11 | 18 | 12 | AX BOW MA +2 | 10 | |
Abaoji アボキ | HB | 17 | 18 | 15 | 13 | 16 | 15 | AX BOW +1 | TE -6 | 10 |
Modu ボクトツ | AX | 18 | 16 | 15 | 12 | 17 | 14 | AX BOW +2 | 11 |
Nomad (F)
ノーマッド(女)
ノーマッド(女)
Unlock: Defeat Bokhohn in the Steppe ('Taking Out the Landship').
Location: Nomad Village (Steppe), Nomad F tent.
Gender: F | Race: Human | Reaction: Wild F | x | Inheritance: 02 | Formation: Whirlwind
Starting equipment: Axe, Bow, Guard Shield, Light Armor.
Starting tech: Axe.
Ability: Chemist
Effect: HP recovery by battle-usable consumables +200%
Named after female characters from 1001 Nights, Female Nomads are mostly Bow users and sparkers. They lose in terms of power to Hunters but are the faster bunch. Fatima is a good candidate for Umbrology (Dark 23). Alia has a top-tier Spell Pwr (MAG 20 & LOG 10) but no starting magic bonus..
They are Type BOW (02) (can spark all Bow techs), except two: Azizah who is Type CL (05) (can spark all Mace techs) and Dunya who is Type SW2 (14) (can spark most Sword and Greatsword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Fatima ファティマ | BOW | 15 | 18 | 18 | 23 | 17 | 13 | SW AX BOW +2 | TE -5 | 8 |
Besma ベスマ | BOW | 16 | 17 | 18 | 12 | 16 | 15 | AX BOW +1 | PY -6 | 9 |
Alia アリア | BOW | 14 | 19 | 20 | 10 | 16 | 13 | AX BOW +1 | 9 | |
Mizra ミズラ | BOW | 14 | 19 | 17 | 13 | 18 | 14 | AX BOW +2 | TE -5 | 10 |
Azizah アズィーザ | CL | 14 | 18 | 18 | 11 | 17 | 15 | AX BOW MA +1 | 6 | |
Dunya ドニヤ | SW2 | 15 | 19 | 19 | 13 | 16 | 13 | AX BOW +2 | 10 | |
Nuzhat ノーズハトゥ | BOW | 12 | 20 | 16 | 11 | 19 | 14 | AX BOW +1 | AE-6 | 11 |
Shahrazad シャハラザード | BOW | 14 | 20 | 17 | 12 | 18 | 14 | AX BOW +2 | TE -6 | 12 |
Saigo Clansman
サイゴ族
サイゴ族
Unlock: Clear South Oubliette in Nazelle ('Retaking the Trade Route') and talk to leader in Mu Habitat in the Frozen Sea ('The Mus' Migration')
Location: Mu Tundra (Nazelle) or Mu Habitat (Frozen Sea).
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Mu Palisade
Starting equipment: Mace, Light Armor.
Starting techs: Mace.
Ability: Survivor
Effect: When HP > 30% maxHP and an attacks brings HP to 0, survives with 1 HP.
Named after characters from the Norse Sagas, all Saigo Clansmen are very resistant (high STA), decently strong (good STR) and most of them are great Mace sparkers (and decent users).
Most are Type CL (05) (can spark all Mace techs), except three: Palna is Type MA1 (00) and Egil & Snorri are Type MA2 (01), who can all three spark most Martial Arts techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Eirik エイリーク | CL | 18 | 14 | 12 | 11 | 12 | 21 | AX +3 | 13 | |
Harfagre ハールファグル | CL | 19 | 13 | 13 | 10 | 13 | 20 | AX MA +1 | 12 | |
Palna パールナ | MA1 | 18 | 13 | 11 | 10 | 14 | 21 | AX MA +2 | 14 | |
Arinbjorn アリンビョルン | CL | 17 | 14 | 12 | 12 | 13 | 22 | AX +3 | 12 | |
Egil エギル | MA2 | 19 | 11 | 13 | 11 | 15 | 21 | AX MA +1 | 14 | |
Olav オーラーヴ | CL | 17 | 13 | 11 | 10 | 11 | 22 | AX MA +2 | 11 | |
Sigurdr シグルズ | CL | 16 | 14 | 13 | 13 | 12 | 20 | AX +3 | 10 | |
Snorri スノリ | MA2 | 18 | 12 | 11 | 12 | 14 | 21 | AX MA +5 | 12 |
Salamander
サラマンダー
サラマンダー
Unlock: Destroy the Rock at the top of Mt Comroon ('The Volcano's Eruption').
Location: Zemio, leader's house.
Gender: F | Race: Fire Elemental | Reaction: Norm M | Inheritance: 02 | Formation: Volcanic Heart
Starting equipment: Axe, Shield, Hot Scales (NR).
Starting tech: Axe.
Ability: Pyro Benison
Effect: HP regen in Fire Ley Line. Nullifies dmg with Fire component.
You need to save them to be able to recruit them (and thus give up on Umbrology for your current playthrough).
Named after Indonesian volcanoes, Salamanders are great recruits: very strong, very resistant and good Pyrologists. They have a variety of sparkers, so pay attention to their Spark Type.
Galunggung, Abu & Papandayan are Type MA1 (00) (can spark most Martial Arts techs); Tambora & Merapi are Type CL (05) (can spark all Mace techs); Kelut & Agung are Type AX (06) (can spark all Axe techs); Soputan is Type GS2 (11) (focused on Greatsword & Sword).
Salamanders have a great default piece of equipment: Hot Scales, that gives excellent physical protection and renders immune vs. Heat attacks.
Salamanders have HP regen in Fire magic environment.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Kelut ケルート | AX | 22 | 10 | 18 | 13 | 11 | 20 | AX MA +2 | PY +3 | 13 |
Tambora タンボラ | CL | 23 | 11 | 19 | 12 | 10 | 21 | AX MA +2 | PY +4 | 12 |
Galunggung ガルンガン | MA1 | 22 | 10 | 18 | 11 | 12 | 21 | AX MA +3 | PY +3 | 11 |
Awe アウ | MA1 | 24 | 12 | 17 | 12 | 11 | 20 | AX MA +2 | PY +5 | 14 |
Merapi メラピ | CL | 21 | 11 | 16 | 13 | 10 | 22 | AX SP MA +2 | PY +4 | 12 |
Agung アグン | AX | 22 | 10 | 17 | 16 | 12 | 21 | AX MA +2 | PY +3 | 13 |
Soputan ソプタン | GS2 | 21 | 11 | 19 | 11 | 12 | 22 | AX MA +2 | PY +2 | 11 |
Papandjar パパンダヤン | MA1 | 21 | 10 | 18 | 12 | 14 | 21 | AX MA +3 | PY +3 | 14 |
Strategist
軍師
軍師
Unlock: Build the Imperial University, (Throne Event: Empire of 5 Regions + 2mG), start 'Taking Out the Landship' in the Steppe, ask the Strategist for help, defeat Bohkhon.
Location: Avalon, University.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Rising Phoenix
Starting equipment: Sorcerer Robe.
Starting techs: None.
Ability: Spell Damage +
Effect: Spell dmg +10%
Named after strategists from Sangokushi (The Annals of the Three Kingdoms), Strategists are fast and efficient mages, with starting bonuses in all 3 magic slots (Cosmology and combinations of other magics). Being Cosmologists, Strategists, story-wise, reject Dark Magic (Umbrology). Koumei/Kongming (MAG 25, LOG 10, SPD 25) is the most powerful of all mages.
Most are Type SPE2 (15) (only some basic sparking abilities). Mengde is Type BOW (02) (can spark all Bow techs); Boyan, Type GS1 (08) (can spark most Greatsword & Sword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Shiyuan シゲン | SPE2 | 10 | 11 | 21 | 12 | 23 | 11 | HY AE COS +3 | 10 | |
Boyue ハクヤク | SPE2 | 10 | 13 | 19 | 12 | 22 | 11 | PY TE COS +3 | 8 | |
Shanfu タンプク | SPE2 | 10 | 11 | 20 | 11 | 24 | 11 | BOW -5 | HY TE COS +3 | 9 |
Zhongda チュウタツ | SPE2 | 12 | 12 | 22 | 15 | 22 | 13 | PY AE COS +5 | 13 | |
Gongjin コウキン | SPE2 | 10 | 11 | 21 | 13 | 23 | 10 | HY AE COS +3 | 11 | |
Boyan ハクゲン | GS1 | 13 | 12 | 20 | 14 | 22 | 12 | SW -4 | PY AE COS +4 | 13 |
Mengde モウトク | BOW | 11 | 12 | 19 | 12 | 21 | 12 | BOW -5 | HY TE COS +3 | 12 |
Kongming コウメイ | SPE2 | 10 | 10 | 25 | 10 | 25 | 10 | PY TE COS +5 | 5 |
Vagabond (M)
シティシーフ(男) City Thief
シティシーフ(男) City Thief
Unlock: Help the Vagabonds ('Avalon's Cat Burglar'), enter the Canal Fortress with Cat's help and clear it.
Location: Avalon, Thieves Guild.
Gender: M | Race: Human | Reaction: Wild M | x | Inheritance: 01 | Formation: Free for All 2
Starting equipment: Sword, Short Sword, Hat, Light Armor.
Starting tech: Short Sword.
Ability: Cutpurse
Effect: 15% chance to steal items from enemies upon successful melee attack.
Named after birds, Male Vagabonds (Thieves, in fact) are fast characters who are, stat-wise, better-suited to Short Sword & Bow than Sword (higher DEX than STR), contrarily to what their general default Sword bonus suggests. Note that Startling has a top-5 LOG (23).
Sparrow & Falcon are Type BOW (02) (can spark all Bow techs), Crow & Swift are Type SS (03) (can spark all Short Sword techs), Starling & Thrush are Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs), while Robin & Pigeon are Type SW2 (14) (can spark most Sword and Greatsword techs).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Sparrow スパロー | BOW | 15 | 19 | 12 | 11 | 19 | 15 | SW BOW +1 | 12 | |
Crow クロウ | SS | 16 | 18 | 13 | 12 | 21 | 14 | SW SP +1 | 9 | |
Robin ロビン | SW2 | 15 | 19 | 13 | 11 | 19 | 15 | SW +2 | 13 | |
Pigeon ピジョン | SW2 | 16 | 18 | 11 | 13 | 20 | 16 | SW SP +1 | 11 | |
Starling スターリング | SW1 | 17 | 18 | 11 | 23 | 19 | 14 | SW SP +1 | 10 | |
Swift スイフト | SS | 16 | 17 | 12 | 16 | 20 | 15 | SW SP +1 | TE -3 | 8 |
Thrush スラッシュ | SW1 | 16 | 18 | 14 | 15 | 19 | 14 | SW +2 | 7 | |
Falcon ファルコン | BOW | 15 | 17 | 13 | 12 | 21 | 13 | SW SP BOW +0 | 10 |
Vagabond (F)
シティシーフ(女) City Thief
シティシーフ(女) City Thief
Unlock: Help the Vagabonds ('Avalon's Cat Burglar'), enter the Canal Fortress with Cat's help and clear it.
Location: Avalon, Thieves Guild.
Gender: F | Race: Human | Reaction: Wild F | x | Inheritance: O2 | Formation: Free for All 2
Starting equipment: Short Sword, Bow, Hat, Light Armor, Healing Sandals.
Starting tech: Short Sword.
Ability: Scavenger
Effect: Chance to get 2x the amount of certain drop items upon battle victory.
Named after small animals, most Female Vagabonds are fast characters and decent Short Sword users (good DEX). Fox especially, with DEX 20 & SPD 19, will do well. Three of them also have a fitting Bow bonus, including Badger who is the only Bow sparker of the lot. They are also more versatile than their male counterparts, as half of them have a starting magic bonus. Note that Cat and Rabbit have top-5 LOG (24 & 23) coupled with great SPD.
Half of them (Beaver, Mouse, Weasel & Fox) are Type SS (03) (can spark all Short Sword techs). The other half: Rabbit & Ferret are Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs), Badger Type BOW (02) (can spark all Bow techs) and Cat Type MA1 (00) (can spark most Martial Arts techs).
They have a unique piece of equipment: Heeled Sandals with the built-in tech Heel Stomp (the damage of which only depends on the user's STA and current HP, the higher the better, but it is costly).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Cat キャット | MA1 | 15 | 18 | 13 | 24 | 22 | 12 | SP MA +1 | COS +0 | 9 |
Beaver ビーバー | SS | 13 | 18 | 15 | 11 | 19 | 13 | SP +2 | HY -4 | 11 |
Badger バジャー | BOW | 13 | 17 | 16 | 15 | 18 | 12 | SP BOW +1 | 8 | |
Mouse マウス | SS | 13 | 18 | 17 | 12 | 18 | 11 | SP BOW +1 | 9 | |
Rabbit ラビット | SW1 | 14 | 17 | 13 | 23 | 21 | 10 | SP +3 | COS -6 | 7 |
Ferret フェレット | SW1 | 15 | 18 | 14 | 16 | 19 | 11 | SP +1 | AE +2 | 9 |
Weasel ウィーゼル | SS | 13 | 18 | 15 | 18 | 20 | 10 | SP BOW +1 | 6 | |
Fox フォックス | SS | 13 | 20 | 16 | 15 | 19 | 10 | SP +2 | 8 |
SPECIAL CHARACTERS
Leon (Emperor)
皇帝 レオン
皇帝 レオン
Gender: M | Race: Human | Reaction: Norm M | Formation: x
Starting equipment: Steel Sword, Fleuret, Steel Armor, Silver Ring.
Starting techs: Knee Split, Double Cut.
Ability: Giant Killer
Effect: In a Boss battle, all Attributes +5.
Special: Only available when the Last Emperor appears: check Leon's portait in his room.
Leon is a strong tank character.
He has a special Spark Type SPE3 (07) (very basic sparking ability).
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Leon レオン | SPE3 | 19 | 17 | 20 | 12 | 14 | 20 | SW +5 SP +2 | COS +2 | 19 |
Gerard (2nd Prince)
第2皇子 ジェラール
第2皇子 ジェラール
Gender: M | Race: Human | Reaction: Norm M | Formation: x
Starting equipment: Long Sword, Balm, Steel Armor, Doublet, Great Shield.
Starting techs: None
Ability: All Attributes +1
Effect: All Attributes +1.
Master: After Gerard's generation, check Gerard's portrait in his room.
Your starting character! Gerard is fast and better suited to Short Sword or Bow (high DEX).
Gerard is a Type SPE2 (15) with only basic sparking abilities.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Gerard ジェラール | SPE2 | 17 | 22 | 19 | 11 | 20 | 11 | 0 | 0 | 16 |
Coppelia (Automaton)
人形 コッペリア
人形 コッペリア
Unlock: Talk to Hiraga 16+? after completing the quests 'Contruction of the Lron Bridge & 'The Mystery of the Canal'. Can be re-recruited even after a Time Jump.
Location: Somon, Hiraga's house.
Gender: F | Race: Plant | Reaction: (Wild M) / Norm F | Inheritance: SPE | Formation: Puppet Army
Starting equipment: Prima Tutu.
Starting techs: Kick, Sobat, Counter, Daze, Ki Meditation, Ki Blast, Corkscrew, Paralysis.
Ability: Poker Face
Effect: Immune to all status ailments and Debuffs.
Special: To master this Ability, check her broken remains in Avalon Castle 2F after having made her Empress and having either be wiped out in battle, abdicated or Time-Jumped.
Coppelia has excellent STR, DEX, SPD & STA. Coppelia-Recruit has default Martial Arts techs and she will probably be sub-par, Skill LV-wise, when you can recruit her (but as she only uses one weapon, she catches up all right).
Coppelia is a special recruit in auto-play (you cannot control her) and she acts similarly to your opponents (set of 8 possible actions, at random). She will never use spells, nor special weapon built-in techs (but she can spark those). She will use the weapon in slot 1; if slot 1 is empty, she will use Martial Arts. Be sure to equip her tech inventory with relevant skills (skills irrelevant to main weapon or empty slots, including Evade skills = basic attack).
She has a special Spark Type SPE3 (07) (cannot spark, basically). Lack of imagination, probably? ; )
Both her Ability and her Formation, strong against status ailments, can prove very useful.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Coppelia (Recruit) コッペリア(仲間) | SPE3 | 20 | 20 | 15 | 15 | 20 | 20 | 15 | 0 | 99 |
Coppelia (Empress) コッペリア(皇帝) | SPE3 | 20 | 20 | 15 | 15 | 20 | 20 | 15 | 0 | 99 |
Last Emperor (M/F)
最終皇帝
最終皇帝
Unlock: Defeat 5 or more of the Seven Heroes, or no more candidate.
Race: Human | Reaction: Norm [M/F] | Formation: Imperial Force
Starting equipment: Dayblade (M) or Moonlite (F), Harmonia Suit, Insulated Clothes, Entite Ring.
Starting techs & spells: inherited.
Ability: Ability +1
Effect: Ability slot +1.
Special: Cannot Master.
You decided your Last Emperor's gender & name at the very beginning of your adventure.
The Final Emperors are very strong and balanced.
They are Type SW2 (14) and can spark most Sword and Greatsword techs.
Name | Spark Type | STR | DEX | MAG | LOG | SPD | STA | Weapon LVs | Magic LVs | LP |
---|---|---|---|---|---|---|---|---|---|---|
Last Emperor (M) 最終皇帝(男) | SW2 | 25 | 23 | 23 | 15 | 24 | 21 | (SW 10) (Other 5) | (COS 10) (Other 0) | 19 |
Last Emperor (F) 最終皇帝(女) | SW2 | 23 | 24 | 24 | 15 | 25 | 20 | (SW 10) (Other 5) | (COS 10) (Other 0) | 10 |
NPC
Here are a few non-playable characters.
The antagonistic NPCs are found in the Enemy section.
Bard しじん Our favorite story-teller! a multi-instrumentist and an insatiable traveller committed to his art. |
Victor ヴィクトール Emperor Leon's son, Avalon's first Prince & Gerard's older brother. |
King Harold ハロルド王 The King of Cumberland, seated in Douglass. He has three children - Georg, Sophia, Thomas - and worries about his succession. |
Thomas トーマ King Harold's youngest son. | |||
Orieve オアイーブ A mysterious seer that seeks audience with Emperor Leon at the beginning of your adventure. |
Hiraga ヒラガ The genius inventor living in Somon. |
Mermaid 人魚 A skilled and enticing person.. |
Fishman 魚人 They live at the bottom of the Mermaid Sea. | |||
King Ato アト王 Reigns over Jauda from Castle Chonto. |
Sagzaar サグザー This mysterious man lives in the Wandering Lake and seems to know Noel from long ago.. |
Witch 魔女 May help you with a potion or two, for a price! |