Characters - Classes


This section presents the Characters & Classes in RS2: Revenge of the Seven.



START

Heavy Infantry
Light Infantry
Ranger
Court Mage
Mercenary
UNLOCKABLE

Amazon
Corsair
Crusader
Dancer
Desert Guard
Diver
Diviner
Freelance Mage
Hunter
Imperial Blacksmith
Imperial Guard
Iris
Levante Guard
Martial Artist
Mole
Nereid
Ninja
Nomad
Saigo Clansman
Salamander
Strategist
Vagabond
SPECIAL CHARACTERS

Leon
Gerard
Coppelia
Last Emperor

NPC





Introduction

Romancing Saga 2 has a very distinctive character system.

With the exception of a few special characters at the start and at the end of your adventure, your characters will change all the time (don't get too attached ; ), every time one of them dies (which can happen quite a lot, be it LP-death or party annihilation), every time there is a time skip, and they come from a pool of characters of various classes.

They belong to various classes, but within each class, even if there are some common traits, the 8 characters are all different! It insures a great variety and distinctive flavors, but makes it quite difficult to keep track of the techs they are able to spark or not, mainly - especially as there are 301 available characters.

Characters from each class can be recruited always at the same place(s). Once a class is unlocked (some are available from the start), individual characters circle endlessly through the list in order, after each death or each time skip.

Note that at any time you can only have one member of each class in your party (e.g. you cannot have two Female Crusaders in your party). Note that if your Emperor LP-dies, you must choose their successor among the remaining party members, and that the rest of the team remains unchanged. For details see the Generation Skip & Reincarnation section.

When you recruit a new character, their starting levels will depend on your Imperial Standards / MLVs (Master Levels) and on character-specific corrective values:
- the relevant MLVs will be adjusted (+ or -) according to the tables below,
- while the other Weapon LVs will be reset to 0
- and when you teach non-default Magic to a character, all Magic LVs start at MLV -7.


Notes on the following tables

Most of the Characters & Classes were Remade as-is. To the original Classes, two were added in the Remaster, two were added in the Remake. Next to their English name is their Japanese name.

The Gender is an important stat, since some quests, branchings and dialogues are Gender-related[, and since the enemy tech Fascination does not work on Females]. Note that Gender is determined by the presence or absence of a Female flag (which means that if the flag is absent, the character is not necessarily a Male, it just means they are not Female).

Note also that there is a separate, gender-related flag that mainly determine your Emperor's Reaction when you eavesdrop the Corsairs in Mobelm, i.e. whether you are Wild enough to deceive and take on the guard or not (Norm = normal: you cannot), and how (the M or F way).
The Wild Classes are: Mercenary, Hunter, Nomad, Corsair, Saigo Clansman, Martial Artist, Vagabond, Iris.

The 'Strong' Emperor flag of the SFC / Remaster editions has disappeared.
Instead, to operate Hiraga's Windmaker (available only once, now) or do physical labor in Miles, the character must simply have STR ≥ 16, equipment included, i.e. anyone can qualify with the adequate STR-enhancing items.
The Classes in which all characters have default STR ≥ 16 are: Light Infantry, Mercenary, Imperial Guard, Levante Guard, Desert Guard, Nomad M, Crusader M, Corsair, Saigo Clansman, Martial Artist, Salamander, Ninja, Coppelia, Last Emperor.

[In the SFC/Remaster version, the Inheritance stat referred to the Imperial Succession Category:
- 00 for Mage: Court Mage M/F, Freelance Mage M/F, Crusader F, Strategist, Diviner.
- 01 for Archer: Ranger M/F, Vagabond M, Hunter, Nomad M, Amazon.
- 02 for Warrior A: Light Infantry M/F, Salamander, Mole, Nomad F, Levante Guard, Iris, Nereid, Vagabond F, Diver.
- 03 for Warrior B: Mercenary M/F, Saigo Clansman, Heavy Infantry, Crusader M, Imperial Guard M/F, Desert Guard, Martial Artist, Corsair, Ninja.

The choices you got for your new Emperor depended on the Class and Category of your previous Emperor, and were determined randomly among Classes and Categories set like so:

Inheritance Category of
your Previous Emperor:
00 Mage01 Archer02 Warrior A03 Warrior B
1st ChoiceSame Class as Previous Emperor
2nd Choice00010203
3rd Choice02030001
4th Choice01 or 0300 or 0201 or 0300 or 02

Through random inheritance, you can make a specific character the Emperor only once. If all the characters of one Class have become Emperors, the 1st Choice would have been a random Class from the Category of the 4th Choice.]

The starting equipment is linked to your Workshop research and to the Shops. A few set items excepted, Classes get certain sorts of items in the version available in the shops at the time of recruitment. Note that a few fixed starting items are either good or useful, like Martial Artist's Budo Gi, Diver's Trident, Amazon's Naginata, Levante Guard's Katana..

Equipped techs and spells are now conveniently saved class-by-class (and not reset like previously).

Abilities are class-specific passive bonuses.
They are unlocked after annexing at least 1 region and win 30 battles, and mastered after annexing 7 region and win 30 battles.
Mastering an Ability allows anyone to equip it (but the original owner must not be in the party).

The characters' Spark Type (SW1 SW2 GS1 GS2 AX CL HB SP SS MA1 MA2 SPE1 SPE2 or SPE3) is one of the most important pieces of information: it is one of the conditions that determine which Techs the characters is able to spark in battle. See the Sparking section for sparking conditions, types and details, particularly the Characters Type Tech Lists (you can also CTL+F the page with your character's name to see which techs they can spark).

STR DEX MAG LOG SPD STA: see the Stats section.
LOG (Logic, Reason) seems to be no longer detrimental to the generally relevant offensive Spell Power.

Weapon/Magic LVs: corrective values for your characters' starting LVs (upon recruiting).
For the mentioned categories, add or subtract from the corresponding MLVs (Master/Global Levels). For the rest: Weapon LVs reset to zero / non-default (taught) magics: Magic LV = MLV -7.
Note that Weapon/Magic LVs for Special Characters are absolute values (unrelated to MLVs).

SW = Sword LV
GS = Greatsword LV
AX = Axe LV
MC = Mace LV
SP = Spear LV
SS = Short Sword LV BW = Bow LV
MA = Martial Arts LV
PY = Pyrology (Fire)
HY = Hydrology (Water)
AE = Aerology (Wind)
TE = Terrology (Earth)
COS = Cosmology (Light)
UM = Umbrology (Dark)


RECRUITABLE CLASSES


STARTING CLASSES

These classes are available from the start in Avalon.


Heavy Infantry
帝国重装歩兵

Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 03 | Formation: Imperial Shield
Starting equipment: Sword, Shield, Full Armor.
Starting tech: Sword.

Ability: Auto-Parry
Effect: 40% chance to Parry automatically when equipped with a Sword.

Named after animals (including 'Ferdinand the Bull'), most Heavy Infantry, except Bear, have a high STA and can keep Defending to serve properly as a frontline tank in the Imperial Cross in the early game.
Most are Spark Type SPE1 (13) (can spark some Sword techs). Give them maybe a Mace too if you want them to try to spark a few techs at the beginning. Type SW2 (14) (Ox) can spark most Sword and Greatsword techs.
Their Ability can be very useful.
Note that 'Snail' was curiously translated as 'Ox' and 'Hedgehog' as 'Gorilla'..

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Bear ベア
SPE1161215121114SW +3 14
Bison バイソン
SPE1171216131121SW AX MA +115
Walrus ウォーラス
SPE1161414101023SW AX +113
Ox スネイル
SW2151216131321SW +212
Gorilla ヘッジホッグ
SPE1181216121122SW AX BOW +011
Tortoise トータス
SPE1151315141222SW +112
Rhino ライノ
SPE11614 15111321SW +113
Ferdinand フェルディナント
SPE1151316131023SW +210



Light Infantry (M)
帝国軽装歩兵(男)

Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 02 | Formation: Imperial Attack
Starting equipment: Greatsword, Heavy Armor, Gauntlet, Greaves.
Starting tech: Greatsword.

Ability: Light as a Feather
Effect: Nullifies character's armor Weight.

Named after US Presidents, Male Light Infantry are your Sword or Greatsword users in the (very) early game.
Type GS2 (11) (James, John, Harry & Dwight) are focused on Greatsword & Sword. Type SW2 (14) (Herbert & Franklyn) can spark most Sword and Greatsword techs; Type SW1 (10) (Richard) can conveniently spark most Sword, Greatsword and Short Sword techs; Type SPE1 (13) (Ronald) can spark some Sword techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
James ジェイムズ
GS2161513111718SW AX SP BOW +111
John ジョン
GS2161514101817SW AX SP BOW +113
Richard リチャード
SW1171512121916SW AX SP BOW +18
Herbert ハーバート
SW2181614111717SW AX SP BOW +1AE -610
Harry ハリー
GS2181616151516SW AX SP BOW +111
Ronald ロナルド
SPE1171514111818SW AX SP BOW +19
Dwight ドワイト
GS2171813121617SW AX SP BOW +18
Franklyn フランクリン
SW2181513131817SW AX SP BOW +1HY -513


Light Infantry (F)
帝国軽装歩兵(女)

Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Norm F | Inheritance: 02 | Formation: Imperial Attack
Starting equipment: Short Sword, Uniform, Guard, Heavy Armor.
Starting techs: Sword, Short Sword.

Ability: Swift Combatant
Effect: 30% chance to act first in any turn.

Named after famous actresses, Female Light Infantry have better overall stats than their male counterparts, but the Type BOW (02) and 03 have inadequate stats (STR > DEX..).
Type SS (03) (Liza, Shirley & Ingrid) can spark all Short Sword techs, while Type SW2 (14) (Jessica, Audrey & Grace) can spark most Sword and Greatsword techs. For the rarer types in this class: Type BOW (02) (Greta) can spark all Bow techs, and Type SW1 (10) (Judie) can conveniently spark most Sword, Greatsword and Short Sword techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Liza ライーザ
SS161616131617SW AX SP BOW +211
Jessica ジェシカ
SW2161817101416SW AX SP BOW +18
Shirley シャーリー
SS171516131718SW AX SP BOW +1AE -47
Audrey オードリー
SW2181517111517SW AX SP BOW +215
Judie ジュディ
SW1171516161818SW AX SP BOW +110
Grace グレース
SW2181515151717SW AX SP BOW +112
Ingrid イングリット
SS171615141618SW AX SP BOW +18
Greta グレタ
BOW171515111716SW AX SP BOW +19



Ranger (M)
帝国猟兵(男)

Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 01 | Formation: Imperial Ray
Starting equipment: Spear, Bow, Helmet, Light Armor.
Starting techs: Spear, Bow.

Ability: Ruiner
Effect: +2 turns to status ailment & debuff duration.

Named after European Kings and Tzars, Male Rangers are good with Bows (high DEX) and Short Sword too for the 3 of them who come with default SP LVs.
And they are conveniently all Type BOW (02) (can spark all Bow techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Henry ヘンリー
BOW132213111615SP BOW +212
Louis ルイ
BOW142114111515SP BOW +111
Charles チャールズ
BOW152013121514BOW +210
William ウィリアム
BOW132212101616SP BOW +213
Philip フィリップ
BOW152114121416BOW +112
Edward エドワード
BOW162011141715BOW +410
Alexandr アレクサンドル
BOW132216101517BOW +112
Friedrich フリードリッヒ
BOW142113121615BOW +2PY -515


Ranger (F)
帝国猟兵(女)

Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 01 | Formation: Imperial Ray
Starting equipment: Short Sword, Bow, Uniform, Light Armor.
Starting techs: Short Sword, Bow.

Ability: Corruptor
Effect: +50% chance to inflict status ailment.

Named after Queens and Tsarinas, Female Rangers also, thanks to a high DEX, are good with Bows (and Short Sword too for 3 of them) and are more versatile than their Male counterparts, as they can be used as decent magic support (half have default magics, all higher MAG).
All are Type BOW (02) (can spark all Bow techs), except Mary who is a Type SS (03) (can spark all Short Sword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Therese テレーズ
BOW132015101614SP BOW +2HY -610
Mary メアリー
SS152114131513BOW +28
Agnes アグネス
BOW142017121612SP BOW +1HY COS -56
Catherine キャサリン
BOW132215111514BOW +27
Anne アン
BOW162014121513BOW +1TE -49
Juliana ユリアナ
BOW122314121315BOW +311
Isabella イザベラ
BOW142119101412SP BOW +1TE -17
Elizabeth エリザベス
BOW132215121315BOW +28



Court Mage (M)
宮廷魔術士(男)

Location: Avalon Castle, 1F / Magic Research Center.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Imperial Magic
Starting equipment: Mace, Erudite Robe.
Starting tech: None.

Ability: Post-Combat BP Recovery
Effect: After a battle victory, recover 3% of maxBP.

Named after constellations, Male Court Mages are all Water & Wind magic casters with adequate stats but they lack speed. Among them Libra has the best magic power, higher too than any Freelance Mage
Most (Libra, Taurus, Gemini, Kygnus, Crux) are Type SPE2 (15), the regular "mage" type with only some basic sparking abilities (can still be useful early on). The rest are either Type CL (05) (Aries & Capricorn) who can spark all Mace techs, or Type BOW (02) (Sagittarius) who can spark all Bow techs; which mean that in addition to their role as a support spellcaster, they can be great sparkers as well.
Court Mages have an extra defense item slot equipped with a non-removable Erudite Robe (body armor with moderate magic def (and immunity to Pressure attacks).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Aries アリエス
CL121621111312AX -5HY AE +110
Sagittarius サジタリウス
BOW101919101410BOW +0HY AE +112
Libra ライブラ
SPE2111623111211HY AE +38
Taurus タウラス
SPE2121721131410HY AE +211
Gemini ジェミニ
SPE2111720121413HY AE +210
Capricorn カプリコーン
CL121619141312AX -4HY AE +19
Kygnus キグナス
SPE2131821141212HY AE +213
Crux クラックス
SPE2111720121511HY AE +110


Court Mage (F)
宮廷魔術士(女)

Location: Avalon Castle, 1F / Incantation Lab.
Gender: F | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Imperial Magic
Starting equipment: Short Sword, Erudite Robe.
Starting tech: None.

Ability: Spell BP Reduction
Effect: Spell BP cost -20%

Named after gemstones, Female Court Mages are all Fire and Wind magic users with slightly lower magic stats (the highest in general being Onix with MAG 20 & LOG 12) but higher speed than their male counterparts. The fastest of them (Sapphire) is a more versatile character (Short Sword and Magic with decent DEX & MAG).
All are Type SPE2 (15) (only some basic sparking abilities), except Sapphire (Type SS (03)) who can spark all Short Sword techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Emerald エメラルド
SPE2101720141610PY AE +210
Amethyst アメジスト
SPE2101719131513PY AE +18
Onix オニキス
SPE2101820121611PY AE +111
Topaz トパーズ
SPE2111620151510PY AE +110
Garnet ガーネット
SPE2111621141511PY AE +18
Opal オパール
SPE2111720141611PY AE +212
Ruby ルビー
SPE2111822151610 PY AE +310
Sapphire サファイア
SS131718121712SP +3PY AE +212



Mercenary (M)
フリーファイター(男)

Location: Avalon Castle, 1F / Avalon Pub.
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Fanged Assault
Starting equipment: Greatsword, Spear (Halberd), Heavy Armor.
Starting techs: Greatsword, Spear.
Available in the Introduction after the Goblin Invasion.

Ability: Max HP Up
Effect: MaxHP +10%

Named after heroes of the Greek mythology, Male Mercenaries have the highest STR among the very early recruits and good SPD in general. Hector (with STR 21, SPD 16, STA 18) is a good Sword/Greatsword user and sparker; Ulysses (21,16,17) a good Axe/Spear user and sparker.
Type HB (09) (Jason, Theseus, Ulysses) can spark all Axe and Spear techs. Most of the rest are focused on swords: Type GS2 (11) (Hector, Hercules) are focused on Greatsword & Sword; Type GS1 (08) (Achilles) can spark most Greatsword & Sword techs; Type SW1 (10) (Orion) can spark most Sword, Greatsword and Short Sword techs). Type SPE1 (13) (Perseus) can spark some Sword techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Hector ヘクター
GS2211412111618SW AX +2TE -613
Orion オライオン
SW1201513101716SW +3PY -611
Jason ジェイスン
HB191614111517SW AX SP +111
Theseus シーシアス
HB201413101617SW AX SP +1AE -510
Achilles アキリーズ
GS1191514131519SW +213
Ulysses ユリシーズ
HB211513121617SW AX SP +1HY -512
Perseus パーシアス
SPE1181613121716SW AX +211
Hercules ハーキュリーズ
GS2201714131416SW AX +1COS -613


Mercenary (F)
フリーファイター(女)

Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Wild F | Inheritance: 03 | Formation: Fanged Assault
Starting equipment: Sword, Bow, Guard, Heavy Armor.
Starting techs: Sword, Bow.
Available in the Introduction after the Goblin Invasion.

Ability: Max BP Up
Effect: MaxBP + 10%

Named after characters of the Greek mythology, Female Mercenaries generally have more balanced stats (unfortunately?) than their Male counterparts, and are also slower.
Their Type is varied. Type SW2 (14) (Andromache, Medea, Penelope) can spark most Sword and Greatsword techs. Type BOW (02) (Sidhe & Andromeda) can spark all Bow techs. The rest are Type GS2 (11) (Deidameia & Dianeira), focused on Greatsword & Sword, and Type HB (09) (Hippolyta), who can spark all Axe and Spear techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Andromache アンドロマケー
SW2191615111318SW BOW +1HY -611
Sidhe シーデー
BOW181715111516SW BOW MA +1COS -510
Media メディア
SW2191614181417SW AX BOW +2PY TE -615
Hippolyta ヒッポリュテー
HB181517121318SW SP +212
Deidamia デーイダメイア
GS2191615101417SW +114
Penelope ペネロープ
SW2201614111319SW +2TE -511
Andromeda アンドロメダ
BOW171815131517SW BOW +1AE-67
Deianira ディアネイラ
GS2191614131418SW BOW +210



UNLOCKABLE CLASSES

These classes will become available as you complete certain quests.


Amazon
アマゾネス (Amazoness)

Unlock: In Salamat, clear the quest 'Warrior of the Jungle' (help the Amazon with a non-male Emperor / Defeat Rocbouquet).
Location: Amazon Village or Eirunep, Salamat.
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 01 | Formation: Amazon Raid
Starting equipment: Naginata, Bow, Light Armor, Helmet, Greaves.
Starting techs: Greatsword, Spear, Bow.

Ability: Vigorous Attacker
Effect: When at full HP, Dmg +10%.

Named after powerful and independent women across history, most Amazons are good Bow/Short Sword users (higher DEX than STR) and top Spear sparkers with rather high STA. Unfortunately, only Tomoe (Spear) and Artemisia (Bow) have stats consistent with their Spark Type.
Most are Type HB (09) (can spark all Axe and Spear techs), except Theodora (Type SP (04), can spark all Spear techs) and Artemisia (Type BOW (02), can spark all Bow techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Jeanne ジャンヌ
HB171913101719AX SP BOW +311
Kriemhild クリームヒルト
HB152012141818AX SP BOW +28
Ekaterina エカテリーナ
HB141815211621SW BOW MA +115
Theodora テオドラ
SP171912161817SP BOW +110
Agrippina アグリッピナ
HB151913151719AX SP BOW +211
Artemisia アルテミシア
BOW152014141618BOW +5COS -68
Wuhou ブコウ
HB161714131520SP BOW +213
Tomoe トモエ
HB191812181718SW SP BOW +314



Corsair
武装商船団

Unlock: 'The Corsair's Dilemma' quest: accept the surrender or submission of the Corsair Group (Mobelm/Nuono).
Location: Nuono, top building.
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Rapid Stream
Starting equipment: Axe, Bow, Crescent Sword, Guard Shield, Light Armor.
Starting tech: Axe.

Ability: Overdrive Gauge
Effect: Overdrive gain +50% when hitting a Weak Point.

Named after seamen (mainly military officers & explorers), all Corsairs are very fast characters and most are great Axe sparkers (but only decent/good users).
Three of them (Henrique, Fisher, Zhenghe) are Type AX (06) (can spark all Axe techs), three (Magellan, Mahan, Tirpitz) are Type HB (09) (can spark all Axe and Spear techs), while the remaining two are either Type BOW (02) (Gama can spark all Bow techs) or Type SW1 (10) (Drake can spark most Sword, Greatsword and Short Sword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Henrique エンリケ
AX171612132115AX BOW +2HY -413
Magellan マゼラン
HB181413162017AX MA +212
Gama ガマ
BOW171512152215SW AX +214
Mahan マハン
HB171711162016AX BOW +2HY -311
Fisher フィッシャー
AX181412202017AX MA +213
Tirpitz ティルピッツ
HB191511142116AX SP +29
Zhenghe テイワ
AX161811152016AX BOW +1HY -312
Drake ドレイク
SW1181610212215SW AX BOW +1AE -215



Crusader (M)
ホーリーオーダー(男)Holy Order

Unlock: Resolve the situation in Cumberland ('A Problem of Succession') by defeating Cyfreet without leaving Cumberland.
Location: Castle Nerak, 2F.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 03 | Formation: Divine Wall
Starting equipment: Sword, Spear, Heavy Armor, Templar's Shield (NR).
Starting techs: Sword, Spear.

Ability: Damage Converter
Effect: +5% Overdrive Gauge when attacked.

Named after Christian Saints, Male Crusaders are strong (all STR 20+) and rather resistant (STA 17∼20) but slow, all have one starting magic and one extra equipment slot with an unremovable heavy Shield: the definition of a reliable frontline magic knight tank and hitter. Benedict & Christoph excepted, their starting SW bonus does not coincide with their Sparking Type, but that does not mean you cannot use them for sparking Spear and/or Axe techs too. Later, Sword and/or Axe to allow Shield activation.
Half of them (Georg, Paul, Jacob, Orban) are Type HB (09) (can spark all Axe and Spear techs). Among the other half, Peter & Valentine are Type SPE1 (13) (some Sword techs), Benedict is Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs) and Christoph is Type SW2 (14) (can spark most Sword and Greatsword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Georg ゲオルグ
HB211316101118SW AX SP +5HY +414
Peter ピーター
SPE1201415111317SW SP +3AE +213
Paul ポール
HB221215101219SW +3HY +215
Jacob ジェイコブ
HB211315101318SW SP +2TE +112
Benedict ベネディクト
SW1201418101117SW +2HY +213
Valentine バランタイン
SPE1221317111216SW +4TE +215
Orban ウルバン
HB211215101417SW +2AE COS +112
Christoph クリストフ
SW2211215101220SW MA +3TE +314


Crusader (F)
ホーリーオーダー(女)Holy Order

Unlock: Resolve the situation in Cumberland ('A Problem of Succession') by defeating Cyfreet without leaving Cumberland.
Location: Hofah (Castle).
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 00 | Formation: Divine Wall
Starting equipment: Mace, Heavy Armor, Templar's Shield (NR).
Starting tech: Mace.

Ability: Healing Proficiency
Effect: +20% HP recovery by spell

Named after Christian Saints, Female Crusaders are very powerful but slow magic casters (Sophia being the best of them) with default Water and Light Magic. Like their male counterparts, they also have one extra slot with a Shield that can protect them when not casting, since half are also great Mace sparkers (if not users, but you can also cleverly equip them with techs dealing Status ailments or Debuffs for instance).
Half of them (Sophia, Barbara, Matilda & Maria) are Type CL (05) who can spark all Mace techs, while the other half (Agatha, Monica, Gertrude & Magdalena) are useless Type SPE2 (15) who only have basic sparking abilities.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Sophia ソフィア
CL121124131212AX +1HY COS +412
Agatha アガタ
SPE2131222131212AX +1HY COS +111
Monica モニカ
SPE2121223131112AX +2HY COS +28
Gertrude ガートルード
SPE2141122121311AX +1HY COS +113
Barbara バルバラ
CL131022131414AX +1HY COS +111
Matilda マチルダ
CL141221121313AX +2HY COS +212
Magdalena マグダレーナ
SPE2131422121112AX +1HY COS +114
Maria マリア
CL131123111213AX +1HY COS +312



Dancer
踊り子

Unlock: Complete the 'Search for the Mermaid' quest and the love story, and at the bar talk to the Mermaid again.
Location: S Longit.
Gender: F | Race: Human | Reaction: | Inheritance: | Formation: Charming Drive
Starting equipment: Short Sword.
Starting tech:

Ability: Cashback
Effect: Regain 25% of Overdrive Gauge after using a United Attack.

Named after tropical fish, Dancers are very fast attackers with high DEX and convenient adequate affinity with Bow or Shortsword; they also come with default Hydrology and good MAG to support it (or give them Pyrology, should you want them on the offensive).
Moreover, the vast majority of their sparking types align with their abilities (all are Type SS (03) and can spark all Shortsword Techs, except Danio who is Type BOW (02) and can glimmer all Bow techs; only Tetra is Type SP (04) in spite of her abysmal STR), making Dancer a great addition to any party.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Licorice リコリス
SS142319162214SS BOW +HY +8
Danio ダニオ
BOW152217152515SS BOW +HY +10
Loricaria ロリカリア
SS122419172313SS +HY COS +9
Ramirazi ラミレジィ
SS142118152116SP SS +HY +11
Molly モーリー
SS152020192414SS BOW +HY AE +12
Tetra テトラ
SP122518182215SP SS BOW +HY +9
Pleco プレコ
SS142220202314SS BOW +HY +11
Odyssea ユリシス
SS152319192116SP SS +HY +10



Desert Guard
デザートガード

Unlock: Complete the quest 'Hunting the Wandering Lake' and meet with Noel.
Location: Wandering Lake / Teretuva, Pub.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 03 | Formation: Desert Fox
Starting equipment: Bow, Drachenbrand, Crescent Sword, Light Armor, Gauntlet, Greaves.
Starting techs: Sword, Bow.

Ability: Provoker
Effect: Increased probability to be targetted when using Counter techs.

Named after male characters from the 1001 Nights (except Suleiman, a historic Sultan of the Ottoman Empire), Desert Guards have rather high STR and STA, and most have one starting magic (Earth or Wind). They are good, resistant attackers but in the same category Imperial Guards (M) are better.
Spark-wise, most are Type SPE1 (13) (some Sword techs), except Sharrkan & Suleiman who are Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs), and Shahriyar who is Type SW2 (14) (can spark most Sword and Greatsword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Sharrkan シャールカーン
SW1191217161318SW +2TE -412
Numan ネマーン
SPE1201316141219SW BOW +1AE -511
Dandan ダンダーン
SPE1181518171218SW +2TE -614
Shahriyar シャハリヤール
SW2191316151319SW BOW MA +1TE -515
Abu-Hasan アバールハサン
SPE1181417131417SW BOW +3 10
Marzawan マルザワーン
SPE1201216161418SW BOW +1AE -512
Armanaus アルマノス
SPE1191518141216SW +214
Sulayman スライマーン
SW1191418131319SW BOW MA +2TE -613



Diver
海女

Unlock: Complete 'The Storm and the Sunken Ship' Quest.
Location: Toba (Pub).
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 02 | Formation: Seer's Focus
Starting equipment: Trident, Uniform.
Starting tech: None.

Ability: Auto-HP Recovery
Effect: Recover 20% of maxHP at the beginning of her turn.

Named after Western female singers, Divers are fast, decent casters with default Wind & Light magics. Recruit them to spark Poseidon Shot with their default weapon Trident, which will unlock the tech on Ranseur and Poseidon's Spear.
All are useless Type SPE2 (15) (only have basic sparking abilities), except Olivia who is Type CL (05) (can spark all Mace techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Natalie ナタリー
SPE2151618131917SP -3AE COS +28
Mariah マライア
SPE2161419141819SP -3AE COS +26
Janis ジャニス
SPE2141518111916SP -4AE COS +47
Olivia オリヴィア
CL151616121818SP -3AE COS +16
Kate ケイト
SPE2141718122017SP -3AE COS +29
Sarah サラ
SPE2161418131718SP -3AE COS +18
Debbie デビー
SPE2171517121919SP -3AE COS +211
Linda リンダ
SPE2141718221817SP -4AE COS +28



Diviner
陰陽師

Unlock: .
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: x | x | Inheritance: 00 | Formation: x
Starting equipment: Short Sword, Hat, Uniform, Sorcerer Robe, Demon Ring (NR).
Starting techs: Short Sword.

Ability:
Effect:

Named after famous Onmyoji, Diviners are fast Umbrologists. On the top of being very fast, Doman has max MAG & LOG (25/25); Seimei is excellent too (23/23). But Diviners can be made the most of only if you have found the Ancient Magic Tome and unlocked the Umbrology Research Facility. See the Magic section for details.
Half of them (Tadayuki, Yoshihira, Doman, Nakamaro) are Type CL (05) (can spark all Mace techs). Three (Makibi, Yasuchika, Kawahito) are Type SS (03) (can spark all Short Sword techs). Seimei is Type BOW (02) (can spark all Bow techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Seimei セイメイ
BOW132023232013SP BOW +1UM +69
Makibi マキビ
SS121519221512SP -1UM +411
Tadayuki タダユキ
CL101918182010SP -1UM +410
Yasuchika ヤスチカ
SS131521191610SP -2AE UM +512
Yoshihira ヨシヒラ
CL111820191810SP -2TE UM +510
Kawahito カワヒト
SS101622201711SP -2HY UM +59
Doman ドウマン
CL101025252210SP -1UM +66
Nakamaro ナカマロ
CL182020201711SP -2UM +59



Freelance Mage (M)
フリーメイジ(男)

Unlock: Build Incantation Lab: Throne Event: Emperor MP > 25 + 1mG.
Location: Avalon, Magic Research Center.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Witch's Cap
Starting equipment: Templar Rod, Hat, Sorcerer Robe.
Starting techs: None.

Ability: Resplendence
Effect: Recover 5% of maxBP when dealing a succesful basic attack.

Named after stars, Male Freelance Mages specialize in Water and Earth magics and all start with some (weakened) Club proficiency. They have a slightly lower overall spell power than the Court Mages (M) but are faster. Vega is the strongest mage here.
Half of them are Type CL (05) (Algol, Canopus, Procyon, Sirius) who can spark all Mace techs. The rest are Type SPE2 (15) (Polaris & Vega) who only have some basic sparking abilities, Type MA2 (01) (Regulus) who can spark most of Martial Arts techs, and Type BOW (02) (Rigel) who can spark all Bow techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Regulus レグルス
MA2121520151715AX -5HY TE +310
Algol アルゴル
CL121619131615AX -5HY TE +28
Polaris ポラリス
SPE2111621121616AX -7HY TE +310
Canopus カノープス
CL121519141815AX -5HY TE +36
Procyon プロキオン
CL101620151715AX -4HY TE +28
Rigel リゲル
BOW111818141614AX -6HY TE +29
Vega ヴェガ
SPE2121422121715AX -7HY TE +313
Sirius シリウス
CL111719131616AX -6HY TE +37


Freelance Mage (F)
フリーメイジ(女)

Unlock: Build Incantation Lab: Throne Event: Emperor MP > 25 + 1mG.
Location: Avalon, Magic Research Center.
Gender: F | Race: Human | Reaction: Norm F | x | Inheritance: 00 | Formation: Witch's Cap
Starting equipment: Templar Rod, Hat, Sorcerer Robe.
Starting techs: None.

Ability: Auto-BP Recovery
Effect: Recover 2% of maxBP when turn to act.

Named after flowers and plants, all Female Freelance Mages start with Fire and Earth magic and some with some Axe/Club levels. Lily has the highest Magic Pwr among them.
Most (Rose, Daisy, Iris, Hazel & Windseed) are Type SPE2 (15) (only some basic sparking abilities). Lily & Ivy are Type SS (03) (can spark all Short Sword techs); Magnolia Type MA1 (00) (can spark most Martial Arts techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Rose ローズ
SPE2111719131713AX -5PY TE +27
Lily リリィ
SS101820121612AX -4PY TE +38
Daisy デイジー
SPE2111718131913PY TE +110
Iris アイリス
SPE2101522171512PY TE +19
Magnolia マグノリア
MA1131819151714AX -5PY TE +311
Hazel ヘイゼル
SPE2111720161613AX -7PY TE +47
Ivy アイヴィ
SS101719151811AX -6PY TE +38
Windseed ウィンドシード
SPE2111720161713AX -7PY TE +29



Hunter
ハンター

Unlock: Kill the Termite Queen ('Nightmare of the Savannah") and annex Savannah.
Location: Ostro (Savannah).
Gender: M | Race: Human | Reaction: Wild M | x | Inheritance: 01 | Formation: Hunter's Gambit
Starting equipment: Spear, Bow, Light Armor.
Starting tech: Bow.

Ability: First Striker
Effect: Always act first at the start of each battle.

Named after various ethnic groups / tribes, Hunters are conveniently very straightforward: they are all great Bow users and sparkers. Their only drawback: they are rather slow. Qadhakhum has a whooping 25 DEX.
They are all Type BOW (02) and can thus spark all Bow techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Hamba ハムバ
BOW122410121415SP BOW +110
Kuwaa クワワ
BOW112212171316SW BOW +212
Mudyug ムジュグ
BOW132411141514BOW MA +211
Vai バイ
BOW132310141315BOW +38
Osei オセイ
BOW142211211416SW BOW +29
Rangali ランガリ
BOW152111161314SP BOW +210
Quechua ケチェワ
BOW122411131217BOW +314
Qadhakhum ガダフム
BOW122510141414AX BOW +212



Imperial Blacksmith
帝国鍛冶職人

Unlock: Build the Smithy, annex 5 regions, complete 'The Pride of the Fabri Family'.
Location: N Varennes.
Gender: F | Race: Human | Reaction: | Inheritance: | Formation: Iron Forge
Starting equipment: Club, Axe, Shield, Light Armor, Helmet, Gauntlet, Greaves.
Starting techs: .

Ability: Smithy
Effect: +10% to weapon atk & armor def (incl. Shield stats).

Named after dwarves of the Norse mythology, most of the Imperial Blacksmiths have high STR & good DEX and come with additional Pyrology & Terrology but low MAG.
All are either fitting Club or Axe users and sparkers (most are Type CL (05) who can spark all Club Techs, except Fjalar & Andvari who are Type AX (06) and can spark all Axe Techs), making them solid recruits with an excellent Ability to boot.
Note that when chosen as an Emperor, RnD becomes unavailable.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Frosti フロスティ
CL201812101517AX CL +PY TE +13
Reginn レギン
CL211913111418AX CL +PY TE +12
Brokkr ブロック
CL19211191616AX CL +TE +14
Fjalar フィアラル
AX231714121317AX CL +PY TE +12
Virwir ヴィルヴィル
CL21181081416AX CL +PY TE +13
Eitri エイトリ
CL22201291518AX CL +PY TE +11
Fafnir ファフニール
CL201913101619AX CL +PY TE +14
Andvari アンドヴァリ
AX231712111417AX CL +PY TE +12



Imperial Guard (M)
インペリアルガード(男)

Unlock: Throne Event: Empire of 9 Regions + 300kG.
Location: Avalon Castle, 1F.
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 03 | Formation: Imperial Arrow
Starting equipment: Spear, Short Sword, Uniform, Full Armor.
Starting techs: Spear, Short Sword.

Ability: Critical Striker
Effect: His attacks have 20% chance to ignore enemy defense.

Named after military leaders, Male Imperial Guards are great front line units: very strong and resistant but slow (with some default Cosmology too). All are great Spear sparkers and users; Wallenstein & Hannibal (who has the highest STR among all recruits) can use swords as well.
All of them have access to all Spear techs: most are Type SP (04) (can spark all Spear techs), except Wallenstein, Hannibal & Belisarius who are Type HB (09) (can spark all Axe and Spear techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Wallenstein ワレンシュタイン
HB231011101220SW SP +3COS +012
Tancred タンクレッド
SP211211111121SP +2COS +013
Davout ダブー
SP221012121419SP +3COS +012
Marlborough マールバラ
SP231113141318SP +2COS +014
Hannibal ハンニバル
HB251211181118SW SP +4COS +015
Epaminondas エパミノンダス
SP221312131217SP +2COS +011
Gustav グスタフ
SP241010101120SP +3COS +013
Belisarius ベリサリウス
HB231114121319SP BOW +2COS +012


Imperial Guard (F)
インペリアルガード(女)

Unlock: Throne Event: Empire of 9 Regions + 300kG.
Location: Avalon Castle, 1F.
Gender: F | Race: Human | Reaction: Norm F | Inheritance: 03 | Formation: Imperial Arrow
Starting equipment: Spear, Short Sword, Uniform, Full Armor.
Starting techs: Spear, Short Sword.

Ability: Tough Hide
Effect: 20% chance to nullify attacks

Named after female deities from Ancient Rome, Female Imperial Guards have (unfortunately) slightly more balanced stats than their male counterparts (less STR, more MAG).
Type HB (09) (Luna, Aurora & Fury) can spark all Axe and Spear techs. All the rest have different sparking abilities: Victoria is a Type SP (04) who can spark all Spear techs; Diana a Type SW1 (10) who can spark most Sword, Greatsword and Short Sword techs; Ceres a Type GS2 (11), focused on Greatsword & Sword; Juno a Type SPE1 (13) (some Sword techs); Minerva a Type SW2 (14) (can spark most Sword and Greatsword techs).
.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Minerva ミネルバ
SW2201217121017SW SP BOW +2COS +111
Luna ルナ
HB211018131216SP +2COS +114
Juno ユノー
SPE1231015121117SP +3COS +110
Ceres セレス
GS2221015131316SW SP +2COS +113
Aurora オーロラ
HB211117151017SP +3COS +112
Fury フューリー
HB191318151116SP BOW +2COS +111
Victoria ヴィクトリア
SP211216141118SP +3COS +110
Diana ディアナ
SW1221116181118AX SP +2COS +115



Iris
イーリス

Unlock: Complete Bard Quest and talk to the Iris in Iris Village (Jauda, Mt. Chikapa, 'The Iris and the Minstrel').
Location: Mt Chikapa.
Gender: F | Race: Wind Elemental | Reaction: Wild F | x | Inheritance: 02 | Formation: Winged Quintet
Starting equipment: Bow, Flurry Shawl (NR).
Starting techs: None.

Ability: Aero Benison
Effect: HP regen in Wind Ley Line. Nullifies dmg with Wind component.

With names related to atmospheric phenomena, Iris are all very fast, effective Aerologists (Skya, Eire & Stormy have top-5 MAG, and Skya & Eire top-3 Spell Power). They are also all great Bow sparkers (and good Bow users).
All are conveniently Type BOW (02) (can spark all Bow techs).
Iris have a default equipment, Flurry Shawl, that gives Cold immunity and excellent Status def.
Iris have HP regen in Wind magic environment.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Windie ウィンディ
BOW101721132010BOW +0AE +57
Cloudia クラウディア
BOW101821122410BOW -2AE +36
Skya スカイア
BOW101924112110BOW -7AE +58
Breezia ブレズィア
BOW101723132010BOW -3AE +47
Gaile ゲイル
BOW101823152210BOW -1AE +46
Eire エア
BOW101724122110BOW -7AE +68
Stormie ストーミー
BOW101924152010BOW -7AE +77
Nadire ナディール
BOW102023132310BOW -7AE +59



Levante Guard
イーストガード (East Guard)

Unlock: Clear Chonto Castle (complete 'Sekishusai, the Loyal Retainer').
Location: Liangshan (Jauda).
Gender: M | Race: Human | Reaction: Norm M | Inheritance: 02 | Formation: Lightning Flash
Starting equipment: Katana, Heavy Armor, Gauntlet, Greaves.
Starting tech: Greatsword.

Ability: BP Saver
Effect: BP Tech consumption -20%

Named after famous Japanese swordmen, Levante Guards are very fast attackers with moderate STR and weak STA. Souji has 22 STR & 24 SPD but only 1 LP (as Okita Souji is often depicted as a sickly genius swordman affected by tuberculosis). Toshi (STR 20, SPD 20), on the other hand, is 'playable'. Jubei, with LOG 23, could be suited for Umbrology.
Most are Type GS1 (08) (can spark most Greatsword & Sword techs), except Renya who is a Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Jubei ジュウベイ
GS1181411232113SW +3AE -612
Tesshu テッシュウ
GS1171313132011SW +1HY -614
Shusaku シュウサク
GS1161512142110SW BOW +213
Ganryu ガンリュウ
GS1181011122111SW +210
Toshi トシ
GS1201213152012SW +311
Renya レンヤ
SW1191412122110SW +413
Bokuden ボクデン
GS1161214142211SW BOW +2AE -615
Souji (77) ソウジ
GS1221214132411SW +3AE -71



Martial Artist
格闘家

Unlock: Fiends' Cloister Quest: let Karl kill the boss, or defeat Karl and choose a Martial Artist as Emperor.
Location: Dragon Lair (South Varennes).
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Dragon Stance
Starting equipment: Budo Gi.
Starting tech: Martial.

Ability: Tech Damage +
Effect: Tech dmg +10%

Named after pro-wrestlers, most Martial Artists are resistant (high STA), decently strong (good STR) but a bit on the slow side, and all are Martial Arts sparkers. Vader has top-10 STR & STA (23/25, as well as a great +4 MA bonus, but abysmal 10 SPD) and Dynamite an out-of-this-world amount of LP (28).
All of them can spark most Martial Arts techs (all Type MA1 (00), except Liger who is Type MA2 (01)).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Karl カール
MA1171411121423MA +216
Fritz フリッツ
MA1191110111522MA +114
Dynamite ダイナマイト
MA1181210131621MA +228
Terry テリー
MA1171311121423MA +313
Bruiser ブルーザー
MA1191110101524MA +114
Vader ベイダー
MA1231010101025MA +416
Hase ハセ
MA1171311111623MA +219
Liger ライガー
MA2181410111819MA +313



Mole
モール

Unlock: Defeat the Termite Queen ('Nightmare in the Savannah').
Location: Ostro/Gregale: Termite Den.
Gender: M | Race: Earth Elemental | Reaction: Norm M | x | Inheritance: 02 | Formation: Twin Pyramids
Starting equipment: Short Sword, Light Armor, Ironwill (NR).
Starting tech: Short Sword.

Ability: Terro Benison
Effect: HP regen in Earth Ley Line. Nullifies dmg with Earth component.

Named after soils, Mole Clansmen are conveniently all very resistant, all great Short Sword users and sparkers, and all good Terrologists.
All of them are Type SS (03) (can spark all Short Sword techs).
Moles have a very useful default piece of equipment, the Ironwill helmet, that renders immune to all Mind attacks (Confusion, Charm) and gives excellent defense vs. Status, Blunt and Slash attacks.
Moles have HP regen in Earth magic environment and do not suffer end-of-turn dmg during the Battle of the Stone.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Siero シエロ
SS102118141122SP +3TE +412
Lego レゴ
SS122219151020SP MA +1TE +313
Cherno チェルノ
SS112118131221AX SP +1TE +215
Pod ポド
SS102217121121SP +0TE +512
Lato ラト
SS112020111122SP MA +2TE +314
Gley グライ
SS122217121220SP +1TE +411
Vertisol バーティ
SS102116191123SP MA +1TE +513
Bruni ブルニ
SS112318141221SP MA +2TE +312



Nereid
ネレイド

Unlock: Give the Moonlight Comb to the Nereid of Lake Aqua ('Search for the Mermaid' Quest).
Location: Lake Aqua (Ludo Highlands W exit).
Gender: F | Race: Water Elemental | Reaction: Norm F | x | Inheritance: 02 | Formation: Crescent Tide
Starting equipment: Bow, Merou Ring (NR).
Starting tech: None.

Ability: Hydro Benison
Effect: HP regen in Water Ley Line. Nullifies dmg with Water component.

Named after the Nereids of Greek mythology, Nereids are good (and very fast) Hydrologists. They also have a great aptitude for Short Swords & Bows (top-tier DEX, especially Nausithoe & Galatea) but unfortunately no adequate starting bonus.
All are Type SPE2 (15) (only some basic sparking abilities), except Pherusa & Sao who are Type CL (05) (can spark all Mace techs).
Nereids have a fine piece of equipment by default, Merou Ring, that renders immune to Cold attacks and gives high Heat & Status Def and +1 MAG bonus.
Nereids have HP regen in Water magic environment.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Thetis テティス
SPE2102219142110AX -2HY +48
Pherusa ペルーサ
CL102117132010AX -3HY +59
Lysianassa リューシアナッサ
SPE2102318152210AX -2HY +59
Melite メリテー
SPE2102217132110AX -4HY +47
Amphitrite アムピトリーテ
SPE2102120142310AX -3HY +510
Nausithoe ナウシトエ
SPE2102517132110AX -2HY +49
Sao サオー
CL102118142210AX -3HY +37
Galatea ガラテイア
SPE2102419182010AX -1HY +59



Ninja
忍者

Unlock: Start 'The Ninja of Yuyan' and help her in the prison of Castle Chonto.
Location: Avalon Castle.
Gender: F | Race: Human | Reaction: x | Inheritance: 03 | Formation: Flying Sword
Starting equipment: Katana, Uniform, Dash Ring.
Starting techs: Sword, Martial.

Ability: Analysis
Effect: Dmg +15% when attacking a Weak Point.

Named after plants, Ninjas are very fast and, depending on the character, have either higher STR or DEX. They are all great Martial sparkers with a Martial Arts starting bonus: all that DEX is a waste of stat points.. Stick, in order, with Fuyo, Nazuna, Tsubaki or Azami.
All are either Type MA1 (00) or Type MA2 (01) who can spark most Martial Arts techs.
Ninja have an extra equipment slot with a fixed Dash Ring which gives a high Status Def and a better field of vision when Dashing (iOS & Android excepted).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Azami アザミ
MA2191614142012SW MA +49
Shion シオン
MA2172013112113SW BOW MA +511
Tsubaki ツバキ
MA1192010182110AX MA +411
Nazuna ナズナ
MA2202016102213SW MA +57
Fuyo フヨウ
MA2212214112210AX MA +58
Mizuki ミズキ
MA1171518121915SW MA +213
Momiji モミジ
MA2181715132013SW MA +310
Yukino ユキノ
MA2181716112211SW MA +2HY +110



Nomad (M)
ノーマッド(男)

Unlock: Defeat Bokhohn in the Steppe ('Taking Out the Landship').
Location: Nomad Village (Steppe), Nomad M tent.
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 01 | Formation: Whirlwind
Starting equipment: Axe, Bow, Guard Shield, Light Armor.
Starting tech: Axe.

Ability: Waste Not, Want Not
Effect: 70% chance for consumables not to disappear upon use in battle.

Named after Mongolia & N China rulers, Male Nomads are decent all-rounders with a better disposition towards Bow/Short Sword (higher DEX), while most are Axe sparkers.
The majority can spark all Axe techs: more than half (Galdan, Batu, Dayan, Aguda, Modu) are Type AX (06) (can spark all Axe techs) while Altan & Abaoji are Type HB (09) (can spark all Axe and Spear techs). Esen alone is Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Altan アルタン
HB171915121713SW AX SP BOW +1TE -512
Galdan ガルタン
AX181715111614AX BOW MA +211
Batu バツー
AX162016131613SW AX BOW +113
Esen エセン
SW1171816181712AX BOW MA +1AE +19
Dayan ダヤン
AX181817101513SW AX BOW +1TE -611
Aguda アクダ
AX151918111812AX BOW MA +210
Abaoji アボキ
HB171815131615AX BOW +1TE -610
Modu ボクトツ
AX181615121714AX BOW +211


Nomad (F)
ノーマッド(女)

Unlock: Defeat Bokhohn in the Steppe ('Taking Out the Landship').
Location: Nomad Village (Steppe), Nomad F tent.
Gender: F | Race: Human | Reaction: Wild F | x | Inheritance: 02 | Formation: Whirlwind
Starting equipment: Axe, Bow, Guard Shield, Light Armor.
Starting tech: Axe.

Ability: Chemist
Effect: HP recovery by battle-usable consumables +200%

Named after female characters from 1001 Nights, Female Nomads are mostly Bow users and sparkers. They lose in terms of power to Hunters but are the faster bunch. Fatima is a good candidate for Umbrology (Dark 23). Alia has a top-tier Spell Pwr (MAG 20 & LOG 10) but no starting magic bonus..
They are Type BOW (02) (can spark all Bow techs), except two: Azizah who is Type CL (05) (can spark all Mace techs) and Dunya who is Type SW2 (14) (can spark most Sword and Greatsword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Fatima ファティマ
BOW151818231713SW AX BOW +2TE -58
Besma ベスマ
BOW161718121615AX BOW +1PY -69
Alia アリア
BOW141920101613AX BOW +19
Mizra ミズラ
BOW141917131814AX BOW +2TE -510
Azizah アズィーザ
CL141818111715AX BOW MA +16
Dunya ドニヤ
SW2151919131613AX BOW +210
Nuzhat ノーズハトゥ
BOW122016111914AX BOW +1AE-611
Shahrazad シャハラザード
BOW142017121814AX BOW +2TE -612



Saigo Clansman
サイゴ族

Unlock: Clear South Oubliette in Nazelle ('Retaking the Trade Route') and talk to leader in Mu Habitat in the Frozen Sea ('The Mus' Migration')
Location: Mu Tundra (Nazelle) or Mu Habitat (Frozen Sea).
Gender: M | Race: Human | Reaction: Wild M | Inheritance: 03 | Formation: Mu Palisade
Starting equipment: Mace, Light Armor.
Starting techs: Mace.

Ability: Survivor
Effect: When HP > 30% maxHP and an attacks brings HP to 0, survives with 1 HP.

Named after characters from the Norse Sagas, all Saigo Clansmen are very resistant (high STA), decently strong (good STR) and most of them are great Mace sparkers (and decent users).
Most are Type CL (05) (can spark all Mace techs), except three: Palna is Type MA1 (00) and Egil & Snorri are Type MA2 (01), who can all three spark most Martial Arts techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Eirik エイリーク
CL181412111221AX +313
Harfagre ハールファグル
CL191313101320AX MA +112
Palna パールナ
MA1181311101421AX MA +214
Arinbjorn アリンビョルン
CL171412121322AX +312
Egil エギル
MA2191113111521AX MA +114
Olav オーラーヴ
CL171311101122AX MA +211
Sigurdr シグルズ
CL161413131220AX +310
Snorri スノリ
MA2181211121421AX MA +512



Salamander
サラマンダー

Unlock: Destroy the Rock at the top of Mt Comroon ('The Volcano's Eruption').
Location: Zemio, leader's house.
Gender: F | Race: Fire Elemental | Reaction: Norm M | Inheritance: 02 | Formation: Volcanic Heart
Starting equipment: Axe, Shield, Hot Scales (NR).
Starting tech: Axe.

Ability: Pyro Benison
Effect: HP regen in Fire Ley Line. Nullifies dmg with Fire component.

You need to save them to be able to recruit them (and thus give up on Umbrology for your current playthrough).
Named after Indonesian volcanoes, Salamanders are great recruits: very strong, very resistant and good Pyrologists. They have a variety of sparkers, so pay attention to their Spark Type.
Galunggung, Abu & Papandayan are Type MA1 (00) (can spark most Martial Arts techs); Tambora & Merapi are Type CL (05) (can spark all Mace techs); Kelut & Agung are Type AX (06) (can spark all Axe techs); Soputan is Type GS2 (11) (focused on Greatsword & Sword).
Salamanders have a great default piece of equipment: Hot Scales, that gives excellent physical protection and renders immune vs. Heat attacks.
Salamanders have HP regen in Fire magic environment.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Kelut ケルート
AX221018131120AX MA +2PY +313
Tambora タンボラ
CL231119121021AX MA +2PY +412
Galunggung ガルンガン
MA1221018111221AX MA +3PY +311
Awe アウ
MA1241217121120AX MA +2PY +514
Merapi メラピ
CL211116131022AX SP MA +2PY +412
Agung アグン
AX221017161221AX MA +2PY +313
Soputan ソプタン
GS2211119111222AX MA +2PY +211
Papandjar パパンダヤン
MA1211018121421AX MA +3PY +314



Strategist
軍師

Unlock: Build the Imperial University, (Throne Event: Empire of 5 Regions + 2mG), start 'Taking Out the Landship' in the Steppe, ask the Strategist for help, defeat Bohkhon.
Location: Avalon, University.
Gender: M | Race: Human | Reaction: Norm M | x | Inheritance: 00 | Formation: Rising Phoenix
Starting equipment: Sorcerer Robe.
Starting techs: None.

Ability: Spell Damage +
Effect: Spell dmg +10%

Named after strategists from Sangokushi (The Annals of the Three Kingdoms), Strategists are fast and efficient mages, with starting bonuses in all 3 magic slots (Cosmology and combinations of other magics). Being Cosmologists, Strategists, story-wise, reject Dark Magic (Umbrology). Koumei/Kongming (MAG 25, LOG 10, SPD 25) is the most powerful of all mages.
Most are Type SPE2 (15) (only some basic sparking abilities). Mengde is Type BOW (02) (can spark all Bow techs); Boyan, Type GS1 (08) (can spark most Greatsword & Sword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Shiyuan シゲン
SPE2101121122311HY AE COS +310
Boyue ハクヤク
SPE2101319122211PY TE COS +38
Shanfu タンプク
SPE2101120112411BOW -5HY TE COS +39
Zhongda チュウタツ
SPE2121222152213PY AE COS +513
Gongjin コウキン
SPE2101121132310HY AE COS +311
Boyan ハクゲン
GS1131220142212SW -4PY AE COS +413
Mengde モウトク
BOW111219122112BOW -5HY TE COS +312
Kongming コウメイ
SPE2101025102510PY TE COS +55



Vagabond (M)
シティシーフ(男) City Thief

Unlock: Help the Vagabonds ('Avalon's Cat Burglar'), enter the Canal Fortress with Cat's help and clear it.
Location: Avalon, Thieves Guild.
Gender: M | Race: Human | Reaction: Wild M | x | Inheritance: 01 | Formation: Free for All 2
Starting equipment: Sword, Short Sword, Hat, Light Armor.
Starting tech: Short Sword.

Ability: Cutpurse
Effect: 15% chance to steal items from enemies upon successful melee attack.

Named after birds, Male Vagabonds (Thieves, in fact) are fast characters who are, stat-wise, better-suited to Short Sword & Bow than Sword (higher DEX than STR), contrarily to what their general default Sword bonus suggests. Note that Startling has a top-5 LOG (23).
Sparrow & Falcon are Type BOW (02) (can spark all Bow techs), Crow & Swift are Type SS (03) (can spark all Short Sword techs), Starling & Thrush are Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs), while Robin & Pigeon are Type SW2 (14) (can spark most Sword and Greatsword techs).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Sparrow スパロー
BOW151912111915SW BOW +112
Crow クロウ
SS161813122114SW SP +19
Robin ロビン
SW2151913111915SW +213
Pigeon ピジョン
SW2161811132016SW SP +111
Starling スターリング
SW1171811231914SW SP +110
Swift スイフト
SS161712162015SW SP +1TE -38
Thrush スラッシュ
SW1161814151914SW +27
Falcon ファルコン
BOW151713122113SW SP BOW +010


Vagabond (F)
シティシーフ(女) City Thief

Unlock: Help the Vagabonds ('Avalon's Cat Burglar'), enter the Canal Fortress with Cat's help and clear it.
Location: Avalon, Thieves Guild.
Gender: F | Race: Human | Reaction: Wild F | x | Inheritance: O2 | Formation: Free for All 2
Starting equipment: Short Sword, Bow, Hat, Light Armor, Healing Sandals.
Starting tech: Short Sword.

Ability: Scavenger
Effect: Chance to get 2x the amount of certain drop items upon battle victory.

Named after small animals, most Female Vagabonds are fast characters and decent Short Sword users (good DEX). Fox especially, with DEX 20 & SPD 19, will do well. Three of them also have a fitting Bow bonus, including Badger who is the only Bow sparker of the lot. They are also more versatile than their male counterparts, as half of them have a starting magic bonus. Note that Cat and Rabbit have top-5 LOG (24 & 23) coupled with great SPD.
Half of them (Beaver, Mouse, Weasel & Fox) are Type SS (03) (can spark all Short Sword techs). The other half: Rabbit & Ferret are Type SW1 (10) (can spark most Sword, Greatsword and Short Sword techs), Badger Type BOW (02) (can spark all Bow techs) and Cat Type MA1 (00) (can spark most Martial Arts techs).
They have a unique piece of equipment: Heeled Sandals with the built-in tech Heel Stomp (the damage of which only depends on the user's STA and current HP, the higher the better, but it is costly).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Cat キャット
MA1151813242212SP MA +1COS +09
Beaver ビーバー
SS131815111913SP +2HY -411
Badger バジャー
BOW131716151812SP BOW +18
Mouse マウス
SS131817121811SP BOW +19
Rabbit ラビット
SW1141713232110SP +3COS -67
Ferret フェレット
SW1151814161911SP +1AE +29
Weasel ウィーゼル
SS131815182010SP BOW +16
Fox フォックス
SS132016151910SP +28



SPECIAL CHARACTERS


Leon (Emperor)
皇帝 レオン

Gender: M | Race: Human | Reaction: Norm M | Formation: x
Starting equipment: Steel Sword, Fleuret, Steel Armor, Silver Ring.
Starting techs: Knee Split, Double Cut.

Ability: Giant Killer
Effect: In a Boss battle, all Attributes +5.
Special: Only available when the Last Emperor appears: check Leon's portait in his room.
Leon is a strong tank character.
He has a special Spark Type SPE3 (07) (very basic sparking ability).

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Leon レオン
SPE3191720121420SW +5 SP +2COS +219



Gerard (2nd Prince)
第2皇子 ジェラール

Gender: M | Race: Human | Reaction: Norm M | Formation: x
Starting equipment: Long Sword, Balm, Steel Armor, Doublet, Great Shield.
Starting techs: None

Ability: All Attributes +1
Effect: All Attributes +1.
Master: After Gerard's generation, check Gerard's portrait in his room.

Your starting character! Gerard is fast and better suited to Short Sword or Bow (high DEX).
Gerard is a Type SPE2 (15) with only basic sparking abilities.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Gerard ジェラール
SPE21722191120110016



Coppelia (Automaton)
人形 コッペリア

Unlock: Talk to Hiraga 16+? after completing the quests 'Contruction of the Lron Bridge & 'The Mystery of the Canal'. Can be re-recruited even after a Time Jump.
Location: Somon, Hiraga's house.
Gender: F | Race: Plant | Reaction: (Wild M) / Norm F | Inheritance: SPE | Formation: Puppet Army
Starting equipment: Prima Tutu.
Starting techs: Kick, Sobat, Counter, Daze, Ki Meditation, Ki Blast, Corkscrew, Paralysis.

Ability: Poker Face
Effect: Immune to all status ailments and Debuffs.
Special: To master this Ability, check her broken remains in Avalon Castle 2F after having made her Empress and having either be wiped out in battle, abdicated or Time-Jumped.
Coppelia has excellent STR, DEX, SPD & STA. Coppelia-Recruit has default Martial Arts techs and she will probably be sub-par, Skill LV-wise, when you can recruit her (but as she only uses one weapon, she catches up all right).
Coppelia is a special recruit in auto-play (you cannot control her) and she acts similarly to your opponents (set of 8 possible actions, at random). She will never use spells, nor special weapon built-in techs (but she can spark those). She will use the weapon in slot 1; if slot 1 is empty, she will use Martial Arts. Be sure to equip her tech inventory with relevant skills (skills irrelevant to main weapon or empty slots, including Evade skills = basic attack).
She has a special Spark Type SPE3 (07) (cannot spark, basically). Lack of imagination, probably? ; )
Both her Ability and her Formation, strong against status ailments, can prove very useful.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Coppelia (Recruit)
コッペリア(仲間)
SPE320201515202015099
Coppelia (Empress)
コッペリア(皇帝)
SPE320201515202015099



Last Emperor (M/F)
最終皇帝

Unlock: Defeat 5 or more of the Seven Heroes, or no more candidate.
Race: Human | Reaction: Norm [M/F] | Formation: Imperial Force
Starting equipment: Dayblade (M) or Moonlite (F), Harmonia Suit, Insulated Clothes, Entite Ring.
Starting techs & spells: inherited.

Ability: Ability +1
Effect: Ability slot +1.
Special: Cannot Master.

You decided your Last Emperor's gender & name at the very beginning of your adventure.
The Final Emperors are very strong and balanced.
They are Type SW2 (14) and can spark most Sword and Greatsword techs.

NameSpark
Type
STRDEXMAGLOGSPDSTAWeapon LVsMagic LVsLP
Last Emperor (M)
最終皇帝(男)
SW2252323152421(SW 10)
(Other 5)
(COS 10)
(Other 0)
19
Last Emperor (F)
最終皇帝(女)
SW2232424152520(SW 10)
(Other 5)
(COS 10)
(Other 0)
10



NPC


Here are a few non-playable characters.
The antagonistic NPCs are found in the Enemy section.



Bard しじん
Our favorite story-teller! a multi-instrumentist and an insatiable traveller committed to his art.


Victor ヴィクトール
Emperor Leon's son, Avalon's first Prince & Gerard's older brother.


King Harold ハロルド王
The King of Cumberland, seated in Douglass. He has three children - Georg, Sophia, Thomas - and worries about his succession.


Thomas トーマ
King Harold's youngest son.


Orieve オアイーブ
A mysterious seer that seeks audience with Emperor Leon at the beginning of your adventure.


Hiraga ヒラガ
The genius inventor living in Somon.


Mermaid 人魚
A skilled and enticing person..


Fishman 魚人
They live at the bottom of the Mermaid Sea.


King Ato アト王
Reigns over Jauda from Castle Chonto.


Sagzaar サグザー
This mysterious man lives in the Wandering Lake and seems to know Noel from long ago..


Witch 魔女
May help you with a potion or two, for a price!